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UnrealI.GlassFragments

Extends
Fragment

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- Engine.Fragment
         |   
         +-- UnrealI.GlassFragments

Variables Summary
Inherited Variables from Engine.Fragment
bFirstHit, Fragments[11], numFragmentTypes
Inherited Variables from Engine.Projectile
Damage, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, SpawnSound, Speed

Functions Summary
function CalcVelocity (vector Momentum, float ExplosionSizes)
Inherited Functions from Engine.Fragment
BeginState, CalcVelocity, HitWall, PostBeginPlay, TakeDamage, timer, Touch, ZoneChange
Inherited Functions from Engine.Projectile
EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch


Functions Detail

CalcVelocity Source code

function CalcVelocity ( vector Momentum, float ExplosionSizes )



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Creation time: za 22-4-2006 12:53:40.156 - Created with UnCodeX