| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- Engine.Carcass
|
+-- UnrealI.CreatureCarcass
|
+-- UnrealI.HumanCarcass
|
+-- UnrealI.FemaleBody
|
+-- UnrealI.Female2Body
|
+-- UnrealI.FemaleTwoCarcass
| Variables Summary |
|---|
| Inherited Variables from UnrealI.FemaleBody |
|---|
| bFullyDead |
| Functions Summary | ||
|---|---|---|
![]() | ForceMeshToExist () | |
| Inherited Functions from UnrealI.FemaleBody |
|---|
| ClientExtraChunks, Convulse, TakeDamage, Trigger |
| Functions Detail |
|---|
ForceMeshToExist Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||