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IpDrv.ServerQuery

Extends
TcpLink

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- IpDrv.TcpLink
         |   
         +-- IpDrv.ServerQuery

Variables Summary
intAmtRcvd
intAmtSent
string[32]CommandString
string[16]Deaths
string[32]GameType
GameInfoGInfo
intInfoNum
intiNumPlayers
string[16]Kills
string[64]MapName
string[8]NumPlayers
string[64]PlayerName
intPlayerNum
string[16]PlayerSkin
intQueryPort
string[64]RcvTemp
string[192]ResponseString
string[16]TeamNumber
string[240]TempString
floatTimePassed
intUpdatePeriod
playerpawnUPlayer
playerpawnUPlayerList[64]
string[8]Version
Inherited Variables from IpDrv.TcpLink
bSocketBound, bSocketInitialized, bWSAInitialized, ConnectSocket, IP[4], KeepaliveCounter, KeepaliveSeconds, LinkMode, LinkState, MainSocket, Port, TcpInternal[64], TimeoutCounter, TimeoutSeconds, URL

Enumerations Summary
Inherited Enumerations from IpDrv.TcpLink
ETcpLinkState, ETcpMode

Functions Summary
function BeginPlay ()
function GetPlayerReferences ()
functionint InterpretCommand (string[32] inputStr, out string[192] outputStr)
function MakeServerInfo ()
function Tick (float DeltaTime)
AnswerQuery
function Tick (float DeltaTime)
Listening
function Tick (float DeltaTime)
RecvQuery
function Tick (float DeltaTime)
SendingPlayerInfo
function Tick (float DeltaTime)
SendingServerInfo
function Timer ()
WaitWhileClosing
Inherited Functions from IpDrv.TcpLink
Accepted, Close, Closed, Connected, Encrypt, GetIPByName, GetLastError, Listen, Open, ReadBinary, ReadText, ReceivedBinary, ReceivedLine, ReceivedText, SendBinary, SendText

States Summary
AnswerQuery Source code
state AnswerQuery
Tick
Listening Source code
auto state Listening
Tick
RecvQuery Source code
state RecvQuery
Tick
SendingPlayerInfo Source code
state SendingPlayerInfo
Tick
SendingServerInfo Source code
state SendingServerInfo
Tick
WaitWhileClosing Source code
state WaitWhileClosing
Timer


Variables Detail

AmtRcvd Source code

var int AmtRcvd;

AmtSent Source code

var int AmtSent;

CommandString Source code

var string[32] CommandString;

Deaths Source code

var string[16] Deaths;

GameType Source code

var string[32] GameType;

GInfo Source code

var GameInfo GInfo;

InfoNum Source code

var int InfoNum;

iNumPlayers Source code

var int iNumPlayers;

Kills Source code

var string[16] Kills;

MapName Source code

var string[64] MapName;

NumPlayers Source code

var string[8] NumPlayers;

PlayerName Source code

var string[64] PlayerName;

PlayerNum Source code

var int PlayerNum;

PlayerSkin Source code

var string[16] PlayerSkin;

QueryPort Source code

var int QueryPort;

RcvTemp Source code

var string[64] RcvTemp;

ResponseString Source code

var string[192] ResponseString;

TeamNumber Source code

var string[16] TeamNumber;

TempString Source code

var string[240] TempString;

TimePassed Source code

var float TimePassed;

UpdatePeriod Source code

var int UpdatePeriod;

UPlayer Source code

var playerpawn UPlayer;

UPlayerList[64] Source code

var playerpawn UPlayerList[64];

Version Source code

var string[8] Version;


Functions Detail

BeginPlay Source code

function BeginPlay ( )

GetPlayerReferences Source code

function GetPlayerReferences ( )

InterpretCommand Source code

function int InterpretCommand ( string[32] inputStr, out string[192] outputStr )

MakeServerInfo Source code

function MakeServerInfo ( )

Tick AnswerQuery Source code

function Tick ( float DeltaTime )

Tick Listening Source code

function Tick ( float DeltaTime )

Tick RecvQuery Source code

function Tick ( float DeltaTime )

Tick SendingPlayerInfo Source code

function Tick ( float DeltaTime )

Tick SendingServerInfo Source code

function Tick ( float DeltaTime )

Timer WaitWhileClosing Source code

function Timer ( )



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Creation time: za 22-4-2006 12:53:42.046 - Created with UnCodeX