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IpDrv.TcpLink

Extends
Info
Modifiers
intrinsic transient

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- IpDrv.TcpLink

Direct Known Subclasses:

ServerQuery, ServerUplink, ServerVerify

Variables Summary
boolbSocketBound
boolbSocketInitialized
boolbWSAInitialized
intConnectSocket
byteIP[4]
floatKeepaliveCounter
floatKeepaliveSeconds
ETcpModeLinkMode
ETcpLinkStateLinkState
intMainSocket
intPort
byteTcpInternal[64]
floatTimeoutCounter
floatTimeoutSeconds
string[80]URL
Inherited Variables from Engine.Actor
Acceleration, AmbientGlow, AmbientSound, AnimFrame, AnimLast, AnimMinRate, AnimRate, AnimSequence, bActorShadows, bAlwaysRelevant, bAlwaysTick, bAnimFinished, bAnimLoop, bAnimNotify, Base, bAssimilated, bBlockActors, bBlockPlayers, bBounce, bCanTeleport, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCorona, bDeleteMe, bDifficulty0, bDifficulty1, bDifficulty2, bDifficulty3, bDirectional, bDynamicLight, bEdLocked, bEdShouldSnap, bEdSnap, bFixedRotationDir, bForceStasis, bHidden, bHiddenEd, bHighDetail, bHighlighted, bHurtEntry, bInterpolating, bIsItemGoal, bIsKillGoal, bIsMover, bIsPawn, bIsSecretGoal, bJustTeleported, bLensFlare, bLightChanged, bMemorized, bMeshCurvy, bMeshEnviroMap, bMovable, bNet, bNetFeel, bNetHear, bNetInitial, bNetOptional, bNetOwner, bNetSee, bNetSpecial, bNoDelete, bNoSmooth, bOnlyOwnerSee, bParticles, bProjTarget, bRotateToDesired, Brush, bSelected, bShadowCast, bSimulatedPawn, bSinglePlayer, bSpecialLit, bStasis, bStatic, bTempEditor, bTicked, bTimerLoop, bTravel, bUnlit, Buoyancy, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, Deleted, DesiredRotation, DodgeDir, DrawScale, DrawType, Event, ExtraTag, Fatness, Group, InitialState, Instigator, Inventory, LatentActor, LatentByte, LatentFloat, LatentInt, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightingTag, LightPeriod, LightPhase, LightRadius, LightSaturation, LightType, Location, Mass, Mesh, MiscNumber, NetPriority, NetTag, OddsOfAppearing, OldAnimRate, OldLocation, OtherTag, Owner, PhysAlpha, Physics, PhysRate, PrePivot, Region, RemoteRole, Role, Rotation, RotationRate, ScaleGlow, SimAnim, Skin, SoundPitch, SoundRadius, SoundVolume, SpecialTag, Sprite, StandingCount, Style, Tag, Target, Texture, TimerCounter, TimerRate, Touching[4], TransientSoundVolume, TweenRate, Velocity, VolumeBrightness, VolumeFog, VolumeRadius, XLevel

Enumerations Summary
ETcpLinkState
TCP_Closed, TCP_Resolving, TCP_Connecting, TCP_Listening, TCP_Open,
ETcpMode
TMOD_Binary, TMOD_Text, TMOD_Line,
Inherited Enumerations from Engine.Actor
EDodgeDir, EDrawType, EInputAction, EInputKey, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundSlot, ETravelType

Structures Summary
Inherited Structures from Engine.Actor
PointRegion

Functions Summary
event Accepted ()
function Close ()
event Closed ()
event Connected ()
functionint Encrypt (int Key)
functionint GetIPByName (coerce string[240] Domain, out string[240] IpAddr)
functionint GetLastError ()
functionbool Listen (int InPort)
functionbool Open (string[80] OpenURL, int InPort)
functionint ReadBinary (int Count, out byte B[240])
functionint ReadText (out string[240] Str, int ReadLen)
event ReceivedBinary (int Count)
event ReceivedLine (string[240] S)
event ReceivedText (string[240] S)
functionint SendBinary (int Count, byte B[240])
functionint SendText (coerce string[240] Str, int offset)
Inherited Functions from Engine.Actor
!=, *, *=, +, +=, -, -=, / , /=, <<, ==, >>, AllActors, AnimEnd, Attach, BaseChange, BasedActors, BeginEvent, BeginPlay, BroadcastMessage, Bump, ChildActors, Cross, Destroy, Destroyed, Detach, Dot, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Expired, Falling, FinishAnim, FinishInterpolation, GainedChild, GetAnimGroup, GetAxes, GetUnAxes, HitWall, HurtRadius, InterpolateEnd, Invert, IsA, IsAnimating, KillCredit, KilledBy, Landed, LoopAnim, LostChild, MakeNoise, MirrorVectorByNormal, Move, MoveSmooth, Normal, PlayAnim, PlayerCanSeeMe, PlaySound, PostBeginPlay, PostTeleport, PreBeginPlay, PreTeleport, RadiusActors, RotRand, SetBase, SetCollision, SetCollisionSize, SetInitialState, SetLocation, SetOwner, SetPhysics, SetRotation, SetTimer, Sleep, Spawn, Spawned, SpecialHandling, TakeDamage, Tick, Timer, Touch, TouchingActors, Trace, TraceActors, TravelPostAccept, TravelPreAccept, Trigger, TweenAnim, UnTouch, UnTrigger, VisibleActors, VisibleCollidingActors, VRand, VSize, ZoneChange, [


Variables Detail

bSocketBound Source code

var const bool bSocketBound;

bSocketInitialized Source code

var const bool bSocketInitialized;

bWSAInitialized Source code

var const bool bWSAInitialized;

ConnectSocket Source code

var const int ConnectSocket;

IP[4] Source code

var const byte IP[4];

KeepaliveCounter Source code

var const float KeepaliveCounter;

KeepaliveSeconds Source code

var float KeepaliveSeconds;

LinkMode Source code

var ETcpMode LinkMode;

LinkState Source code

var ETcpLinkState LinkState;

MainSocket Source code

var const int MainSocket;

Port Source code

var const int Port;

TcpInternal[64] Source code

var const byte TcpInternal[64];

TimeoutCounter Source code

var const float TimeoutCounter;

TimeoutSeconds Source code

var float TimeoutSeconds;

URL Source code

var const string[80] URL;


Enumerations Detail

ETcpLinkState Source code

enum ETcpLinkState
{
TCP_Closed, TCP_Resolving, TCP_Connecting, TCP_Listening, TCP_Open,
};

ETcpMode Source code

enum ETcpMode
{
TMOD_Binary, TMOD_Text, TMOD_Line,
};


Functions Detail

Accepted Source code

event Accepted ( )

Close Source code

intrinsic function Close ( )

Closed Source code

event Closed ( )

Connected Source code

event Connected ( )

Encrypt Source code

intrinsic function int Encrypt ( int Key )

GetIPByName Source code

intrinsic function int GetIPByName ( coerce string[240] Domain, out string[240] IpAddr )

GetLastError Source code

intrinsic function int GetLastError ( )

Listen Source code

intrinsic function bool Listen ( int InPort )

Open Source code

intrinsic function bool Open ( string[80] OpenURL, int InPort )

ReadBinary Source code

intrinsic function int ReadBinary ( int Count, out byte B[240] )

ReadText Source code

intrinsic function int ReadText ( out string[240] Str, int ReadLen )

ReceivedBinary Source code

event ReceivedBinary ( int Count )

ReceivedLine Source code

event ReceivedLine ( string[240] S )

ReceivedText Source code

event ReceivedText ( string[240] S )

SendBinary Source code

intrinsic function int SendBinary ( int Count, byte B[240] )

SendText Source code

intrinsic function int SendText ( coerce string[240] Str, int offset )



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Creation time: za 22-4-2006 12:53:42.843 - Created with UnCodeX