- Extends
- Info
- Modifiers
- intrinsic transient
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- IpDrv.TcpLink
Direct Known Subclasses:
ServerQuery, ServerUplink, ServerVerify
Inherited Variables from Engine.Actor |
Acceleration, AmbientGlow, AmbientSound, AnimFrame, AnimLast, AnimMinRate, AnimRate, AnimSequence, bActorShadows, bAlwaysRelevant, bAlwaysTick, bAnimFinished, bAnimLoop, bAnimNotify, Base, bAssimilated, bBlockActors, bBlockPlayers, bBounce, bCanTeleport, bCollideActors, bCollideWhenPlacing, bCollideWorld, bCorona, bDeleteMe, bDifficulty0, bDifficulty1, bDifficulty2, bDifficulty3, bDirectional, bDynamicLight, bEdLocked, bEdShouldSnap, bEdSnap, bFixedRotationDir, bForceStasis, bHidden, bHiddenEd, bHighDetail, bHighlighted, bHurtEntry, bInterpolating, bIsItemGoal, bIsKillGoal, bIsMover, bIsPawn, bIsSecretGoal, bJustTeleported, bLensFlare, bLightChanged, bMemorized, bMeshCurvy, bMeshEnviroMap, bMovable, bNet, bNetFeel, bNetHear, bNetInitial, bNetOptional, bNetOwner, bNetSee, bNetSpecial, bNoDelete, bNoSmooth, bOnlyOwnerSee, bParticles, bProjTarget, bRotateToDesired, Brush, bSelected, bShadowCast, bSimulatedPawn, bSinglePlayer, bSpecialLit, bStasis, bStatic, bTempEditor, bTicked, bTimerLoop, bTravel, bUnlit, Buoyancy, CollisionHeight, CollisionRadius, CollisionTag, ColLocation, Deleted, DesiredRotation, DodgeDir, DrawScale, DrawType, Event, ExtraTag, Fatness, Group, InitialState, Instigator, Inventory, LatentActor, LatentByte, LatentFloat, LatentInt, Level, LifeSpan, LightBrightness, LightCone, LightEffect, LightHue, LightingTag, LightPeriod, LightPhase, LightRadius, LightSaturation, LightType, Location, Mass, Mesh, MiscNumber, NetPriority, NetTag, OddsOfAppearing, OldAnimRate, OldLocation, OtherTag, Owner, PhysAlpha, Physics, PhysRate, PrePivot, Region, RemoteRole, Role, Rotation, RotationRate, ScaleGlow, SimAnim, Skin, SoundPitch, SoundRadius, SoundVolume, SpecialTag, Sprite, StandingCount, Style, Tag, Target, Texture, TimerCounter, TimerRate, Touching[4], TransientSoundVolume, TweenRate, Velocity, VolumeBrightness, VolumeFog, VolumeRadius, XLevel |
Enumerations Summary |
ETcpLinkState TCP_Closed,
TCP_Resolving,
TCP_Connecting,
TCP_Listening,
TCP_Open,
|
ETcpMode TMOD_Binary,
TMOD_Text,
TMOD_Line,
|
Inherited Enumerations from Engine.Actor |
EDodgeDir, EDrawType, EInputAction, EInputKey, ELightEffect, ELightType, EMusicTransition, ENetRole, EPhysics, ERenderStyle, ESoundSlot, ETravelType |
Inherited Functions from Engine.Actor |
!=, *, *=, +, +=, -, -=, / , /=, <<, ==, >>, AllActors, AnimEnd, Attach, BaseChange, BasedActors, BeginEvent, BeginPlay, BroadcastMessage, Bump, ChildActors, Cross, Destroy, Destroyed, Detach, Dot, EncroachedBy, EncroachingOn, EndedRotation, EndEvent, Error, Expired, Falling, FinishAnim, FinishInterpolation, GainedChild, GetAnimGroup, GetAxes, GetUnAxes, HitWall, HurtRadius, InterpolateEnd, Invert, IsA, IsAnimating, KillCredit, KilledBy, Landed, LoopAnim, LostChild, MakeNoise, MirrorVectorByNormal, Move, MoveSmooth, Normal, PlayAnim, PlayerCanSeeMe, PlaySound, PostBeginPlay, PostTeleport, PreBeginPlay, PreTeleport, RadiusActors, RotRand, SetBase, SetCollision, SetCollisionSize, SetInitialState, SetLocation, SetOwner, SetPhysics, SetRotation, SetTimer, Sleep, Spawn, Spawned, SpecialHandling, TakeDamage, Tick, Timer, Touch, TouchingActors, Trace, TraceActors, TravelPostAccept, TravelPreAccept, Trigger, TweenAnim, UnTouch, UnTrigger, VisibleActors, VisibleCollidingActors, VRand, VSize, ZoneChange, [ |
var const bool bSocketBound;
var const bool bSocketInitialized;
var const bool bWSAInitialized;
var const int ConnectSocket;
var const byte IP[4];
var const float KeepaliveCounter;
var float KeepaliveSeconds;
var const int MainSocket;
var const int Port;
var const byte TcpInternal[64];
var const float TimeoutCounter;
var float TimeoutSeconds;
var const string[80] URL;
enum ETcpLinkState
{
TCP_Closed,
TCP_Resolving,
TCP_Connecting,
TCP_Listening,
TCP_Open,
};
enum ETcpMode
{
TMOD_Binary,
TMOD_Text,
TMOD_Line,
};
event Accepted ( )
intrinsic function Close ( )
event Closed ( )
event Connected ( )
intrinsic function int Encrypt ( int Key )
intrinsic
function int GetIPByName (
coerce string[
240] Domain,
out string[
240]
IpAddr )
intrinsic function int GetLastError ( )
intrinsic function bool Listen ( int InPort )
intrinsic function bool Open ( string[80] OpenURL, int InPort )
intrinsic function int ReadBinary ( int Count, out byte B[240] )
intrinsic function int ReadText ( out string[240] Str, int ReadLen )
event ReceivedBinary ( int Count )
event ReceivedLine ( string[240] S )
event ReceivedText ( string[240] S )
intrinsic function int SendBinary ( int Count, byte B[240] )
intrinsic function int SendText ( coerce string[240] Str, int offset )
Creation time: za 22-4-2006 12:53:42.843 - Created with
UnCodeX