[6/29/07] [Unreal Development HQ]
- Today, Hyrule Castle was under siege, and this time not by Ganon's minions. Things got pretty crazy atop the castle...

- While discussing with Helsheth the usage and creation of homemade explosives, I noticed that he had went through the trouble to make this... lol

[6/01/07] [Unreal Development HQ]
- Yet another crazy time on the map Winterhaven... This time, Missileguy piloted an extremely offensive plane armed with a nuclear payload straight into Winterhaven's communications tower. Owenij!

[5/05/07] [Unreal Development HQ]
- Wow, talk about disco madness... What you see is at least 50 psycho-disco actors all lined up along the snowy hill in Winterhaven... Trippy! (not to mention laggy)

- Just recently Dante, Fenix, Jackrabbit, Missileguy and I tried playing the Mario 2D mod at the server. Dante decided to hold the up arrow and so did I, creating a storm of... yeah. Gibblin'!
[4/03/07] [Unreal Development HQ] (and the old Pcube's Co op server)

- Jack used the InstantHouse rifle to build an especially cheerful house. What can I say other than :)!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! (HQ server)
- Jack happened to summon 6 microcars and they actually came out just like that... what are the odds?! (HQ server)

- The ultimate record in deaths! Dr. Dumb!#%$ (DarkNight), Pcube, and some random idiot named Miss.Twilight watched as some helpless fool died 100,000 times. Ownage!
[4/03/07] [Unreal Development HQ]

- While playing on Mario'sWorld at the HQ server, "interesting" events unfolded. Read the console if you dare.
[2/05/07] [Unreal Development HQ]
- Today we played a few of my maps at the server. On the map Challenge7 (the Zelda one) the server got quite a lot of clients. Here's a shot of a bunch of people posing on the altar at the end.

Players in the server: []Jack[], myself, Pak, TheAttacker[UNW],Fat_Block_Of_Cheese,.:DA:.Panthara,$A/$AL!en,SNOWBOARDING!!!!!!!,o00Clouded00o]2[ and Holy_Embrace[UNW]
[2/04/07] [Unreal Development HQ] - Today I ran the map Challenge, and apparently []MasterX[] decided that teamkilling would be a good idea. Check out the soap opera.
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ChatLog: SNOWBOARDING!!!!!!!!: WHAT THE FUCKING HELL YOU PEICE OF SHIT!!!!! >say Sounds like crap. >flush Log: Flushed engine caches ChatLog: []_Master_X_[]: sry this si just to fun ChatLog: Fêñì×~§têînèr: Ownage! ChatLog: Fêñì×~§têînèr: Ownage! ChatLog: Fêñì×~§têînèr: Ownage! ChatLog: SNOWBOARDING!!!!!!!!: i was almost at the end!!!! ChatLog: Fêñì×~§têînèr: that was a stray shot. ChatLog: Fêñì×~§têînèr: jesus ScriptWarning: ServerMessager Challenge.ServerMessager0 (Function ServerMessager.ServerMessager.Timer:0010) Accessed array out of bounds (20/20) ChatLog: Fêñì×~§têînèr: way to get mad at a dragon/ ChatLog: SNOWBOARDING!!!!!!!!: no fucking kidding
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[2/03/07] [Unreal Development HQ]
- Today Jack, L33tness and I went through the Zelda maps. Here's a picture of us getting torched (literally).
 -left to right; Pcube, Jack, L33tness
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