| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Effects
|
+-- UnrealShare.AnimSpriteEffect
|
+-- UnrealShare.SpriteBallExplosion
|
+-- UPak.UPakExplosion1
| Variables Summary | |
|---|---|
| float | Count |
| float | ShockSize |
| Inherited Variables from UnrealShare.SpriteBallExplosion |
|---|
| ExpCount |
| Inherited Variables from UnrealShare.AnimSpriteEffect |
|---|
| AnimTime, i, NumFrames, Pause, SpriteAnim[20] |
| Functions Summary | ||
|---|---|---|
![]() | Tick (float DeltaTime) | |
| Inherited Functions from UnrealShare.SpriteBallExplosion |
|---|
| MakeSound, PostBeginPlay, Timer |
| Variables Detail |
|---|
| Functions Detail |
|---|
Tick Source code| Defaultproperties |
|---|
defaultproperties { SpriteAnim(0)=None SpriteAnim(1)=None SpriteAnim(2)=None SpriteAnim(3)=None SpriteAnim(4)=None NumFrames=16 EffectSound1=None LifeSpan=1.150000 DrawScale=1.000000 AmbientGlow=255 bMeshCurvy=True } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||