| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Effects
|
+-- UnrealShare.AnimSpriteEffect
|
+-- UnrealShare.SpriteBallExplosion
|
+-- UPak.UPakBurst
LesserBurst
| Variables Summary | |
|---|---|
| bool | bShrinking |
| float | Count |
| float | ShockSize |
| UPakBurst | |
| float | MaxBurstSize |
| Inherited Variables from UnrealShare.SpriteBallExplosion |
|---|
| ExpCount |
| Inherited Variables from UnrealShare.AnimSpriteEffect |
|---|
| AnimTime, i, NumFrames, Pause, SpriteAnim[20] |
| Functions Summary | ||
|---|---|---|
![]() | Tick (float DeltaTime) | |
![]() | Timer () | |
| Inherited Functions from UnrealShare.SpriteBallExplosion |
|---|
| MakeSound, PostBeginPlay, Timer |
| Variables Detail |
|---|
| Functions Detail |
|---|
Tick Source code
Timer Source code| Defaultproperties |
|---|
defaultproperties { MaxBurstSize=2.000000 EffectSound1=Sound'UPak.Explosions.Explo4' LifeSpan=1.000000 DrawType=DT_Mesh Texture=None Skin=Texture'UPak.burst.Burst2' Mesh=LodMesh'UPak.AMAPearl' DrawScale=0.500000 LightEffect=LE_TorchWaver LightBrightness=120 } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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