Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Effects | +-- UnrealShare.AnimSpriteEffect | +-- UnrealShare.SpriteBallExplosion | +-- UPak.UPakBurst
LesserBurst
Variables Summary | |
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bool | bShrinking |
float | Count |
float | ShockSize |
UPakBurst | |
float | MaxBurstSize |
Inherited Variables from UnrealShare.SpriteBallExplosion |
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ExpCount |
Inherited Variables from UnrealShare.AnimSpriteEffect |
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AnimTime, i, NumFrames, Pause, SpriteAnim[20] |
Functions Summary | ||
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![]() | Tick (float DeltaTime) | |
![]() | Timer () |
Inherited Functions from UnrealShare.SpriteBallExplosion |
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MakeSound, PostBeginPlay, Timer |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { MaxBurstSize=2.000000 EffectSound1=Sound'UPak.Explosions.Explo4' LifeSpan=1.000000 DrawType=DT_Mesh Texture=None Skin=Texture'UPak.burst.Burst2' Mesh=LodMesh'UPak.AMAPearl' DrawScale=0.500000 LightEffect=LE_TorchWaver LightBrightness=120 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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