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UPak.TowRocket

Extends
UPakRocket

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- UPak.UPakRocket
         |   
         +-- UPak.TowRocket

Variables Summary
Inherited Variables from UPak.UPakRocket
bBubbling, bHitWater, bRing, bSmoking, bWaterStart, Count, InitialDir, MagnitudeVel, NumExtraRockets, OldVel, Sequence, SmokeRate, SpeedModifier
Inherited Variables from Engine.Projectile
Damage, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, MyDamageType, SpawnSound, Speed

Functions Summary
function BeginState ()
Flying
function Tick (float DeltaTime)
function Timer ()
Inherited Functions from UPak.UPakRocket
AnimEnd, BeginState, ControlledHurtRadius, ControlledHurtRadiusNoRJ, Explode, PostBeginPlay, ProcessTouch, Tick, ZoneChange
Inherited Functions from Engine.Projectile
EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch

States Summary
Flying Source code
auto state Flying
BeginState


Functions Detail

BeginState Flying Source code

simulated function BeginState ( )

Tick Source code

simulated function Tick ( float DeltaTime )

Timer Source code

simulated function Timer ( )


Defaultproperties

defaultproperties
{
     MomentumTransfer=9500
     bAlwaysRelevant=True
     AmbientSound=Sound'UPak.RocketLauncher.RocketLoop2'
     bProjTarget=False
     bFixedRotationDir=False
     bRotateToDesired=True
}

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Creation time: za 22-4-2006 13:29:21.546 - Created with UnCodeX