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UPak.TerranWeaponMatch

Extends
DeathMatchGame

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameInfo
         |   
         +-- UnrealShare.UnrealGameInfo
            |   
            +-- UnrealShare.DeathMatchGame
               |   
               +-- UPak.TerranWeaponMatch

Variables Summary
Inherited Variables from UnrealShare.DeathMatchGame
bAlreadyChanged, bChangeLevels, bDontRestart, bGameEnded, bHardCoreMode, bMegaSpeed, bMultiPlayerBots, BotConfig, BotConfigType, FragLimit, GlobalNameChange, InitialBots, NoNameChange, NumBots, RemainingBots, RemainingTime, TimeLimit, TimeMessage[16]
Inherited Variables from UnrealShare.UnrealGameInfo
BurnedMessage, CorrodedMessage, DeathMessage[32], DeathModifier[5], DeathPrep, DeathTerm, DeathVerb, DrownedMessage, ExplodeMessage, FallMessage, HackedMessage, HeadLossMessage[2], MajorDeathMessage[8], SuicideMessage

Functions Summary
function PostBeginPlay ()
function TerranWeaponSetup ()
Inherited Functions from UnrealShare.DeathMatchGame
AcceptInventory, AddBot, CanSpectate, ChangeName, EndGame, FindPlayerStart, GetIntOption, GetRules, InitGame, IsRelevant, Killed, LogGameParameters, Login, Logout, PlayerJumpZScaling, PlaySpawnEffect, PostBeginPlay, ReduceDamage, RestartGame, SetGameSpeed, ShouldRespawn, Timer
Inherited Functions from UnrealShare.UnrealGameInfo
CreatureKillMessage, KillMessage, PlayerKillMessage, PlaySpawnEffect, PlayTeleportEffect, ReduceDamage, ShouldRespawn


Functions Detail

PostBeginPlay Source code

function PostBeginPlay ( )

TerranWeaponSetup Source code

function TerranWeaponSetup ( )


Defaultproperties

defaultproperties
{
     GameName="TerranWeaponMatch"
}

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Creation time: za 22-4-2006 13:29:21.375 - Created with UnCodeX