Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Decoration | +-- UnrealShare.SteelBox | +-- UPak.MarineDropBox
Variables Summary |
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Inherited Variables from Engine.Decoration |
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bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound |
Functions Summary |
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Inherited Functions from UnrealShare.SteelBox |
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TakeDamage |
Inherited Functions from Engine.Decoration |
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BaseChange, Bump, Destroyed, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange |
Defaultproperties |
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defaultproperties { bStasis=False Mesh=LodMesh'UPak.dropbox' CollisionRadius=41.000000 CollisionHeight=50.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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