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//============================================================================= // MarineDropBox. //============================================================================= class MarineDropBox expands SteelBox; /*#exec MESH IMPORT MESH=dropbox ANIVFILE=MODELS\DROPBOX\dropbox_a.3d DATAFILE=MODELS\DROPBOX\dropbox_d.3d X=0 Y=0 Z=0 #exec MESH ORIGIN MESH=dropbox X=0 Y=00 Z=000 #exec MESH SEQUENCE MESH=dropbox SEQ=All STARTFRAME=0 NUMFRAMES=1 #exec MESH SEQUENCE MESH=dropbox SEQ=DROPBOX STARTFRAME=0 NUMFRAMES=1 #exec TEXTURE IMPORT NAME=Jdropbox1 FILE=MODELS\DROPBOX\dropbox.PCX GROUP=Skins FLAGS=2 // mat1 #exec MESHMAP NEW MESHMAP=dropbox MESH=dropbox #exec MESHMAP SCALE MESHMAP=dropbox X=1.05 Y=1.05 Z=2.625 #exec MESHMAP SETTEXTURE MESHMAP=dropbox NUM=1 TEXTURE=Jdropbox1*/ defaultproperties { bStasis=False Mesh=LodMesh'UPak.dropbox' CollisionRadius=41.000000 CollisionHeight=50.000000 } |
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