Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.GameInfo | +-- UnrealShare.UnrealGameInfo | +-- UnrealShare.DeathMatchGame | +-- UPak.CloakMatch
Variables Summary | |
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int | BotCount |
Pawn | CloakedPawn |
EnemyUpdater | Updater |
CloakMatch | |
bool | bTerranWeaponsOnly |
int | SuicidePenalty |
Inherited Variables from UnrealShare.DeathMatchGame |
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bAlreadyChanged, bChangeLevels, bDontRestart, bGameEnded, bHardCoreMode, bMegaSpeed, bMultiPlayerBots, BotConfig, BotConfigType, FragLimit, GlobalNameChange, InitialBots, NoNameChange, NumBots, RemainingBots, RemainingTime, TimeLimit, TimeMessage[16] |
Functions Summary | ||
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AddDefaultInventory (pawn PlayerPawn) | ||
AdjustBotEnemy () | ||
AdjustHUDS () | ||
CloakNewPawn (pawn newCloakedPawn) | ||
DestroyCloaks () | ||
Killed (pawn killer, pawn Other, name damageType) | ||
PostBeginPlay () | ||
TerranWeaponSetup () |
Inherited Functions from UnrealShare.DeathMatchGame |
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AcceptInventory, AddBot, CanSpectate, ChangeName, EndGame, FindPlayerStart, GetIntOption, GetRules, InitGame, IsRelevant, Killed, LogGameParameters, Login, Logout, PlayerJumpZScaling, PlaySpawnEffect, PostBeginPlay, ReduceDamage, RestartGame, SetGameSpeed, ShouldRespawn, Timer |
Inherited Functions from UnrealShare.UnrealGameInfo |
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CreatureKillMessage, KillMessage, PlayerKillMessage, PlaySpawnEffect, PlayTeleportEffect, ReduceDamage, ShouldRespawn |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { bTerranWeaponsOnly=True SuicidePenalty=5 GameMenuType=Class'UPak.UPakGameOptionsMenu' HUDType=Class'UPak.UPakHUD' GameName="CloakMatch" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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