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UPak.CARifleClip

Extends
Ammo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- Engine.Ammo
            |   
            +-- UPak.CARifleClip

Variables Summary
Inherited Variables from Engine.Ammo
AmmoAmount, MaxAmmo, PAmmo, ParentAmmo, UsedInWeaponSlot[10]
Inherited Variables from Engine.Pickup
bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies

Functions Summary
Inherited Functions from Engine.Ammo
AddAmmo, BotDesireability, HandlePickupQuery, SpawnCopy, UseAmmo
Inherited Functions from Engine.Pickup
Activate, BeginState, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp


Defaultproperties

defaultproperties
{
     AmmoAmount=50
     MaxAmmo=400
     UsedInWeaponSlot(3)=1
     PickupMessage="You got a 50 bullet CAR clip."
     PickupViewMesh=LodMesh'UPak.CARammo'
     PickupViewScale=3.500000
     MaxDesireability=0.240000
     PickupSound=Sound'UnrealShare.Pickups.AmmoSnd'
     Icon=Texture'UPak.Skins.CARAmmoI'
     Mesh=LodMesh'UPak.CARammo'
     DrawScale=2.500000
     CollisionRadius=15.000000
     CollisionHeight=20.000000
     bCollideActors=True
}

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Creation time: za 22-4-2006 13:29:16.000 - Created with UnCodeX