| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Decoration
|
+-- UnrealShare.Book
|
+-- UPak.CameraBook
| Variables Summary | |
|---|---|
| int | Counter |
| rotator | StartRot |
| Inherited Variables from UnrealShare.Book |
|---|
| bFirstHit |
| Inherited Variables from Engine.Decoration |
|---|
| bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound |
| Functions Summary | ||
|---|---|---|
![]() | InsertFirstActors () | |
![]() | InsertSecondActors () | |
![]() | PostBeginPlay () | |
![]() | RemoveFirstActors () | |
![]() | RemoveSecondActors () | |
![]() | Tick (float DeltaTime) | |
![]() | Timer () | |
| Inherited Functions from UnrealShare.Book |
|---|
| HitWall, TakeDamage |
| Inherited Functions from Engine.Decoration |
|---|
| BaseChange, Bump, Destroyed, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange |
| Variables Detail |
|---|
| Functions Detail |
|---|
InsertFirstActors Source code
InsertSecondActors Source code
PostBeginPlay Source code
RemoveFirstActors Source code
RemoveSecondActors Source code
Tick Source code
Timer Source code| Defaultproperties |
|---|
defaultproperties { Rotation=(Yaw=144) } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||