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//============================================================================= // EndgameHud. //============================================================================= class EndgameHud extends UnrealHUD; var() localized string Message1; var() localized string Message2; var() localized string Message3; var() localized string Message4; var() localized string Message5; var() localized string Message6; var() int MessageNumber; simulated function DrawMOTD(canvas Canvas); simulated function Timer() { MessageNumber++; } simulated function PostRender( canvas Canvas ) { local float StartX; local InterpolationPoint i; local int TempX,TempY; local Actor A; local Decoration D; HUDSetup(canvas); if ( PlayerPawn(Owner) != None ) { i = InterpolationPoint(PlayerPawn(Owner).Target); /*UG: remove menu if ( PlayerPawn(Owner).bShowMenu ) { DisplayMenu(Canvas); return; } */ if (i!=None && i.Position==50) PlayerPawn(Owner).AmbientSound=None; else if (i!=None && i.Position > 51) { if (MessageNumber==0) { MessageNumber++; SetTimer(17.0,True); } HudSetup(Canvas); Canvas.bCenter = false; Canvas.Font = Canvas.MedFont; TempX = Canvas.ClipX; TempY = Canvas.ClipY; Canvas.SetOrigin(20,Canvas.ClipY-64); Canvas.SetClip(225,110); Canvas.SetPos(0,0); Canvas.Style = 1; if (MessageNumber == 1) Canvas.DrawText(Message1, False); else if (MessageNumber == 2) Canvas.DrawText(Message2, False); else if (MessageNumber == 3) Canvas.DrawText(Message3, False); else if (MessageNumber == 4) Canvas.DrawText(Message4, False); else if (MessageNumber == 5) Canvas.DrawText(Message5, False); else if (MessageNumber == 6) Canvas.DrawText(Message6, False); else if (MessageNumber == 7) { //UG: only do this once MessageNumber++; //UG foreach AllActors( class 'Decoration', D) //UG D.Destroy(); //UG PlayerPawn(Owner).ShowMenu(); PlayerPawn(Owner).Player.Console.KeyEvent( IK_Escape, IST_Press, 0.0 ); } //UG: fix for console UI Canvas.SetOrigin(0,0); Canvas.SetClip(TempX,TempY); //UG: that's it } } } defaultproperties { Message1="The Skaarj escape pod has broken free from the planet's gravitational pull... barely. Yet it's fuel has depleted and you drift aimlessly." Message2="From where many have died, you have escaped. You laugh to yourself; so much has happened, but little has changed." Message3="Before the crash landing, you were trapped in a cramped cell. Now, once again you are confined in a prison." Message4="But, you feel confident that someone will come upon your small vessel... eventually." Message5="Until then, you drift and hope." Message6="To Be Continued..." Event=EndShip } |
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