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//============================================================================= // The Unreal Director's Suite Release version: Jan 7th, 1999 //============================================================================= // // [ CS_PlayerACT ] // // This actor will case a player to perform a given animation // //============================================================================= class CS_PlayerACT expands CutSeq; var() name Animation; function Trigger(actor Other, pawn EventInstigator) { CSTrackAction("CS_PlayerAct"); CSPlayer(EventInstigator).PlayAnim(Animation); } defaultproperties { } |
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