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UWindow.UWindowRootWindow

Extends
UWindowWindow

Core.Object
|   
+-- UWindow.UWindowBase
   |   
   +-- UWindow.UWindowWindow
      |   
      +-- UWindow.UWindowRootWindow

Direct Known Subclasses:

UBrowserRootWindow, UMenuRootWindow

Constants Summary
Inherited Contants from UWindow.UWindowWindow
DE_Change, DE_Click, DE_Created, DE_DoubleClick, DE_Enter, DE_EnterPressed, DE_Exit, DE_HelpChanged, DE_LMouseDown, DE_MClick, DE_MouseEnter, DE_MouseLeave, DE_MouseMove, DE_RClick, DE_WheelDownPressed, DE_WheelUpPressed
Inherited Contants from UWindow.UWindowBase
F_Bold, F_Large, F_LargeBold, F_Normal

Variables Summary
boolbAllowConsole
boolbDisplayDebugMouse
floatBeginMousePos[2]
boolbIgnoreHidesNow
boolbModifyPageNow
boolbModifyPageScale
boolbMouseCapture
bytebOSStatus
boolbQuickKeyEnable
boolbRequestQuit
stringClipBoardStr
WindowConsoleConsole
MouseCursorDiagCursor1
MouseCursorDiagCursor2
UWindowWindowEditingComponent
UWindowWindowFocusedWindow
FontFonts[10]
floatGUIScale
MouseCursorHandCursor
UWindowHotkeyWindowListHotkeyWindows
MouseCursorHSplitCursor
UWindowWindowKeyFocusWindow
stringLookAndFeelClass
UWindowLookAndFeelLooksAndFeels[20]
UWindowWindowMouseWindow
floatMouseX
floatMouseY
MouseCursorMoveCursor
MouseCursorNormalCursor
MouseCursorNSCursor
floatOldMouseX
floatOldMouseY
floatQuitTime
floatRealHeight
floatRealWidth
MouseCursorVSplitCursor
MouseCursorWaitCursor
MouseCursorWECursor
Inherited Variables from UWindow.UWindowWindow
ActiveWindow, bAcceptsFocus, bAcceptsHotKeys, bAlwaysBehind, bAlwaysOnTop, bHandleStoreage, bIgnoreLDoubleClick, bIgnoreMDoubleClick, bIgnoreRDoubleClick, bLeaveOnscreen, bMMouseDown, bMouseDown, bNoClip, bRMouseDown, bTransient, bUWindowActive, bWindowVisible, ClickTime, ClickX, ClickY, ClippingRegion, Cursor, FirstChildWindow, LastChildWindow, LookAndFeel, MClickTime, MClickX, MClickY, ModalWindow, NextSiblingWindow, OwnerWindow, ParentWindow, PrevSiblingWindow, RClickTime, RClickX, RClickY, Root, WinHeight, WinLeft, WinTop, WinWidth

Enumerations Summary
Inherited Enumerations from UWindow.UWindowWindow
WinMessage
Inherited Enumerations from UWindow.UWindowBase
FrameHitTest, MenuSound, MessageBoxButtons, MessageBoxResult, PropertyCondition, TextAlign

Structures Summary
Inherited Structures from UWindow.UWindowWindow
MouseCursor
Inherited Structures from UWindow.UWindowBase
HTMLStyle, Region, TexRegion

Functions Summary
function AddHotkeyWindow (UWindowWindow W))
function BeginPlay ()))
function CancelCapture ()))
function CaptureMouse (optional UWindowWindow W))
function ChangeLookAndFeel (string NewLookAndFeel))
functionbool CheckCaptureMouseDown ()))
functionbool CheckCaptureMouseUp ()))
function CheckUWindowActivation ()))
function CloseActiveWindow ()))
function CopyText (string Text ))
function Created ()))
function DoQuitGame ()))
function DrawMouse (Canvas C))
function DrawMouseDebug (Canvas C ))
functionUWindowLookAndFeel GetLookAndFeel (String LFClassName))
functionTexture GetLookAndFeelTexture ()))
functionstring GetNameOfObj (Object Other ))
function HideWindow ()))
functionbool HotKeyDown (int Key, float X, float Y))
functionbool HotKeyUp (int Key, float X, float Y))
functionbool IsActive ()))
function MoveMouse (float X, float Y))
functionstring PasteText ()))
function QuitGame ()))
function RemoveHotkeyWindow (UWindowWindow W))
function Resized ()))
function SetMousePos (float X, float Y))
function SetScale (float NewScale))
function SetupFonts ()))
function Tick (float Delta))
function WindowEvent (WinMessage Msg, Canvas C, float X, float Y, int Key))
Inherited Functions from UWindow.UWindowWindow
Activated, ActivateWindow, AfterCreate, AfterPaint, BeforeCreate, BeforePaint, BeginPlay, BringToFront, CancelAcceptsFocus, CheckKeyFocusWindow, CheckMousePassThrough, Click, ClipText, ClipTextWidth, Close, Created, CreateWindow, Deactivated, DoTick, DoubleClick, DrawClippedActor, DrawClippedTexture, DrawHorizTiledPieces, DrawMiscBevel, DrawStretchedTexture, DrawStretchedTextureSegment, DrawUpBevel, DrawVertTiledPieces, EscClose, FindChildWindow, FindWindowUnder, FocusOtherWindow, FocusWindow, GetDesiredDimensions, GetEntryLevel, GetLevel, GetLookAndFeelTexture, GetMouseXY, GetParent, GetPlayerOwner, GlobalToWindow, HasActiveWindow, HideChildWindow, HideWindow, HotKeyDown, HotKeyUp, IsActive, KeyDown, KeyFocusEnter, KeyFocusExit, KeyType, KeyUp, LMouseDown, LMouseUp, MClick, MDoubleClick, MessageBox, MessageBoxDone, MessageClients, MMouseDown, MMouseUp, MouseEnter, MouseIsOver, MouseLeave, MouseMove, NotifyAfterLevelChange, NotifyBeforeLevelChange, NotifyQuitUnreal, NotifyWindowRemoved, OverrideMessage, Paint, PaintClients, ParseAmpersand, ProcessMenuKey, PropagateKey, RClick, RDoubleClick, RemoveAmpersand, ReplaceText, Resized, ResolutionChanged, RMouseDown, RMouseUp, SaveConfigs, SendToBack, SetAcceptsFocus, SetAcceptsHotKeys, SetCursor, SetMouseWindow, SetParent, SetSize, ShowChildWindow, ShowModal, ShowWindow, StripCRLF, TextSize, Tick, Tile, ToolTip, WaitModal, WindowEvent, WindowHidden, WindowIsVisible, WindowShown, WindowToGlobal, WrapClipText
Inherited Functions from UWindow.UWindowBase
BuildObjectWithProperties, GetRegion, InStrAfter, NewRegion, NewTexRegion


Variables Detail

bAllowConsole Source code

var bool bAllowConsole;

bDisplayDebugMouse Source code

var bool bDisplayDebugMouse;

BeginMousePos[2] Source code

var float BeginMousePos[2];

bIgnoreHidesNow Source code

var bool bIgnoreHidesNow;

bModifyPageNow Source code

var bool bModifyPageNow;

bModifyPageScale Source code

var bool bModifyPageScale;

bMouseCapture Source code

var bool bMouseCapture;

bOSStatus Source code

var byte bOSStatus;

bQuickKeyEnable Source code

var bool bQuickKeyEnable;

bRequestQuit Source code

var bool bRequestQuit;

ClipBoardStr Source code

var string ClipBoardStr;

Console Source code

var WindowConsole Console;

DiagCursor1 Source code

var MouseCursor DiagCursor1;

DiagCursor2 Source code

var MouseCursor DiagCursor2;

EditingComponent Source code

var UWindowWindow EditingComponent;

FocusedWindow Source code

var UWindowWindow FocusedWindow;

Fonts[10] Source code

var Font Fonts[10];

GUIScale Source code

var config float GUIScale;

HandCursor Source code

var MouseCursor HandCursor;

HotkeyWindows Source code

var UWindowHotkeyWindowList HotkeyWindows;

HSplitCursor Source code

var MouseCursor HSplitCursor;

KeyFocusWindow Source code

var UWindowWindow KeyFocusWindow;

LookAndFeelClass Source code

var config string LookAndFeelClass;

LooksAndFeels[20] Source code

var UWindowLookAndFeel LooksAndFeels[20];

MouseWindow Source code

var UWindowWindow MouseWindow;

MouseX Source code

var float MouseX;

MouseY Source code

var float MouseY;

MoveCursor Source code

var MouseCursor MoveCursor;

NormalCursor Source code

var MouseCursor NormalCursor;

NSCursor Source code

var MouseCursor NSCursor;

OldMouseX Source code

var float OldMouseX;

OldMouseY Source code

var float OldMouseY;

QuitTime Source code

var float QuitTime;

RealHeight Source code

var float RealHeight;

RealWidth Source code

var float RealWidth;

VSplitCursor Source code

var MouseCursor VSplitCursor;

WaitCursor Source code

var MouseCursor WaitCursor;

WECursor Source code

var MouseCursor WECursor;


Functions Detail

AddHotkeyWindow Source code

function AddHotkeyWindow ( UWindowWindow W) )

BeginPlay Source code

function BeginPlay ( ) )

CancelCapture Source code

function CancelCapture ( ) )

CaptureMouse Source code

function CaptureMouse ( optional UWindowWindow W) )

ChangeLookAndFeel Source code

function ChangeLookAndFeel ( string NewLookAndFeel) )

CheckCaptureMouseDown Source code

function bool CheckCaptureMouseDown ( ) )

CheckCaptureMouseUp Source code

function bool CheckCaptureMouseUp ( ) )

CheckUWindowActivation Source code

function CheckUWindowActivation ( ) )

CloseActiveWindow Source code

function CloseActiveWindow ( ) )

CopyText Source code

function CopyText ( string Text ) )

Created Source code

function Created ( ) )

DoQuitGame Source code

function DoQuitGame ( ) )

DrawMouse Source code

function DrawMouse ( Canvas C) )

DrawMouseDebug Source code

function DrawMouseDebug ( Canvas C ) )

GetLookAndFeel Source code

function UWindowLookAndFeel GetLookAndFeel ( String LFClassName) )

GetLookAndFeelTexture Source code

function Texture GetLookAndFeelTexture ( ) )

GetNameOfObj Source code

final function string GetNameOfObj ( Object Other ) )

HideWindow Source code

function HideWindow ( ) )

HotKeyDown Source code

function bool HotKeyDown ( int Key, float X, float Y) )

HotKeyUp Source code

function bool HotKeyUp ( int Key, float X, float Y) )

IsActive Source code

function bool IsActive ( ) )

MoveMouse Source code

function MoveMouse ( float X, float Y) )

PasteText Source code

function string PasteText ( ) )

QuitGame Source code

function QuitGame ( ) )

RemoveHotkeyWindow Source code

function RemoveHotkeyWindow ( UWindowWindow W) )

Resized Source code

function Resized ( ) )

SetMousePos Source code

function SetMousePos ( float X, float Y) )

SetScale Source code

function SetScale ( float NewScale) )

SetupFonts Source code

function SetupFonts ( ) )

Tick Source code

function Tick ( float Delta) )

WindowEvent Source code

function WindowEvent ( WinMessage Msg, Canvas C, float X, float Y, int Key) )


Defaultproperties

defaultproperties
{
				GUIScale=1.000000
				bAllowConsole=True
}

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Creation time: zo 11-11-2012 21:14:16.178 - Created with UnCodeX