Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UWebAdmin.MapSwitchPage

Extends
WebPageContent

Core.Object
|   
+-- UWebAdmin.WebPageContent
   |   
   +-- UWebAdmin.MapSwitchPage

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient

Variables Summary
boolbInitAll
GTListTypeGTList[64]
GTListTypeMUTList[64]
byteNumGTs
byteNumMUTs
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
eAnimNotifyEval, ESheerAxis

Structures Summary
GTListType
GClass, GName, bSelected
Inherited Structures from Core.Object
BoundingBox, BoundingVolume, Color, Coords, Guid, Plane, Pointer, Quat, Rotator, Scale, Template, Vector

Functions Summary
function InitGameTypesMuts (Actor Other ))
functionstring LoadUpClassContent (SubWebManager Other, WebConnection Receiver ))
function ProcessReceivedData (string Data, SubWebManager Other, WebConnection Receiver ))
Inherited Functions from UWebAdmin.WebPageContent
LoadUpClassContent, ProcessReceivedData
Inherited Functions from Core.Object
!, !=, $, $=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, @, @=, Abs, Acos, AlignQuatWith, AllFiles, AllLinkers, AllObjects, AppSeconds, Array_Insert, Array_Remove, Array_Size, Asc, Atan, BeginState, Caps, Ceil, Chr, Clamp, ClassIsChildOf, Cos, Cross, Disable, Divide, Dot, DynamicLoadObject, Enable, EndState, ExecFunctionStr, Exp, ExtractString, FClamp, FindObject, FMax, FMin, FRand, GetAxes, GetDefaultObject, GetEnum, GetParentClass, GetPropertyText, GetStateName, GetUnAxes, GetUnitCoords, GotoState, InStr, Invert, IsA, IsInState, Left, Len, Lerp, LoadPackageContents, Localize, Locs, Log, Loge, MakeColor, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, Quad, QuatError, QuatFromAxisAndAngle, QuatGetAngle, QuatGetAxis, QuatGetVect, QuatNormal, QuatRotate, QuatSize, QuatSizeSquared, QuatSlerp, QuatToRotation, QuatVRotate, Rand, RandomSpreadVector, RandRange, ReplaceStr, ResetConfig, Right, RotationToQuat, RotRand, SaveConfig, SetPropertyText, Sin, Smerp, SortArray, SortStaticArray, Sqrt, Square, StaticSaveConfig, StringToName, Tan, TransformCoordsByNormal, TransformRotatorByNormal, VRand, VSize, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

bInitAll Source code

var bool bInitAll;

GTList[64] Source code

var GTListType GTList[64];

MUTList[64] Source code

var GTListType MUTList[64];

NumGTs Source code

var byte NumGTs;

NumMUTs Source code

var byte NumMUTs;


Structures Detail

GTListType Source code

struct GTListType
{
var bool bSelected;
var string GClass;
var string GName;
};



Functions Detail

InitGameTypesMuts Source code

static function InitGameTypesMuts ( Actor Other ) )

LoadUpClassContent Source code

Static function string LoadUpClassContent ( SubWebManager Other, WebConnection Receiver ) )

ProcessReceivedData Source code

Static function ProcessReceivedData ( string Data, SubWebManager Other, WebConnection Receiver ) )


Defaultproperties

defaultproperties
{
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: zo 11-11-2012 21:14:10.928 - Created with UnCodeX