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UPak.UPakDebugHUD

Extends
UnrealHUD

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.HUD
      |   
      +-- UnrealShare.UnrealHUD
         |   
         +-- UPak.UPakDebugHUD

Variables Summary
boolbLockedTarget
intCounter
Inherited Variables from UnrealShare.UnrealHUD
AltTeamColor[4], ArmorOffset, bDisplayTran, bFlashTranslator, Count, CurrentMessage, CurTranY, GreenColor, IdentifyFadeTime, IdentifyHealth, IdentifyName, IdentifyTarget, MOTDFadeOutTime, RedColor, SizeY, SomeoneName, TeamColor[4], TeamName[4], TranslatorTimer, TranslatorY, VersionMessage
Inherited Variables from Engine.HUD
Crosshair, HUDConfigWindowType, HudMode, MainMenu, MainMenuType, Overlays

Structures Summary
Inherited Structures from UnrealShare.UnrealHUD
MessageStruct

Functions Summary
function DisplayPawnStats (canvas C ))
function DrawIdentifyInfo (canvas Canvas, float PosX, float PosY))
function PostRender (canvas Canvas ))
functionbool TraceIdentify (canvas Canvas))
Inherited Functions from UnrealShare.UnrealHUD
ChangeCrosshair, ChangeHud, CreateMenu, DisplayMenu, DisplayMessages, DisplayProgressMessage, DrawAmmo, DrawArmor, DrawCrossHair, DrawFragCount, DrawHealth, DrawHudIcon, DrawIconValue, DrawIdentifyInfo, DrawInventory, DrawMessageHeader, DrawMOTD, DrawNextMessagePart, DrawNumberOf, DrawTeamGameSynopsis, DrawTypingPrompt, GetMessageColor, HUDSetup, PostBeginPlay, PostRender, PreRender, SpecialType, Tick, TraceIdentify
Inherited Functions from Engine.HUD
AddOverlay, ChangeCrosshair, ChangeHud, DisplayMessages, DrawCrossHair, GetMessageColor, InputNumber, Message, PlayReceivedMessage, PostRender, PostRender2D, PreRender, RemoveOverlay


Variables Detail

bLockedTarget Source code

var bool bLockedTarget;

Counter Source code

var int Counter;


Functions Detail

DisplayPawnStats Source code

function DisplayPawnStats ( canvas C ) )

DrawIdentifyInfo Source code

simulated function DrawIdentifyInfo ( canvas Canvas, float PosX, float PosY) )

PostRender Source code

simulated function PostRender ( canvas Canvas ) )

TraceIdentify Source code

simulated function bool TraceIdentify ( canvas Canvas) )


Defaultproperties

defaultproperties
{
}

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Creation time: zo 11-11-2012 21:14:15.553 - Created with UnCodeX