| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Triggers
|
+-- Engine.Trigger
|
+-- UPak.SkyboxTrigger
| Variables Summary | |
|---|---|
| byte | SkyLinkUpd |
| Inherited Variables from Engine.Trigger |
|---|
| BACKUP_InitActive, bInitiallyActive, bTriggerOnceOnly, ClassProximityType, DamageThreshold, Message, RepeatTriggerTime, ReTriggerDelay, TriggerActor, TriggerActor2, TriggerTime, TriggerType |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Trigger |
|---|
| ETriggerType |
| Functions Summary | ||
|---|---|---|
![]() | RelinkSkybox ())) | |
![]() | Tick (float Delta )) | |
![]() | Touch (actor Other )) | |
![]() | UnTouch (actor Other) | |
| Inherited Functions from Engine.Trigger |
|---|
| CheckTouchList, FindTriggerActor, IsRelevant, PostBeginPlay, Reset, SpecialHandling, TakeDamage, Timer, Touch, Trigger, UnTouch |
| Variables Detail |
|---|
| Functions Detail |
|---|
RelinkSkybox Source code
Tick Source code
Touch Source code
UnTouch Source code| Defaultproperties |
|---|
defaultproperties
{
bNoDelete=True
RemoteRole=ROLE_SimulatedProxy
bAlwaysRelevant=True
bCarriedItem=True
CollisionRadius=80.000000
}
|
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