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UnrealShare.WaterRing

Extends
RingExplosion

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- UnrealShare.RingExplosion
         |   
         +-- UnrealShare.WaterRing

Variables Summary
Inherited Variables from UnrealShare.RingExplosion
bAddedDecal, DecalClass, ExploSound
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Functions Summary
function SpawnEffects ()))
Inherited Functions from UnrealShare.RingExplosion
PostBeginPlay, SpawnEffects, Tick


Functions Detail

SpawnEffects Source code

simulated function SpawnEffects ( ) )


Defaultproperties

defaultproperties
{
				DecalClass=None
				bNetOptional=True
				Skin=FireTexture'UnrealShare.Effect56.fireeffect56'
}

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Creation time: zo 11-11-2012 21:14:16.490 - Created with UnCodeX