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UnrealShare.Pottery0

Extends
Vase

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- UnrealShare.Vase
         |   
         +-- UnrealShare.Pottery0

Variables Summary
Inherited Variables from Engine.Decoration
bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound, Shadow

Functions Summary
Inherited Functions from UnrealShare.Vase
TakeDamage
Inherited Functions from Engine.Decoration
BaseChange, BeginPlay, Bump, Destroyed, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange


Defaultproperties

defaultproperties
{
				Mesh=LodMesh'UnrealShare.Pottery0M'
				CollisionRadius=16.000000
				CollisionHeight=16.000000
}

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Creation time: zo 11-11-2012 21:14:11.819 - Created with UnCodeX