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UnrealShare.LesserBruteCarcass

Extends
BruteCarcass

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Engine.Carcass
         |   
         +-- UnrealShare.CreatureCarcass
            |   
            +-- UnrealShare.BruteCarcass
               |   
               +-- UnrealShare.LesserBruteCarcass

Variables Summary
Inherited Variables from UnrealShare.CreatureCarcass
bCorroding, bGreenBlood, bodyparts[8], bPermanent, bThumped, DeathZone, ExistTime, GibOne, GibTwo, LandedSound, ReducedHeightFactor, Trails[8], ZOffset[8]

Functions Summary
Inherited Functions from UnrealShare.BruteCarcass
ForceMeshToExist
Inherited Functions from UnrealShare.CreatureCarcass
AddFliesAndRats, AnimEnd, BaseChange, BeginState, CheckZoneCarcasses, ChunkUp, CreateReplacement, Destroyed, GibSound, HitWall, Initfor, Landed, LandThump, LieStill, PostBeginPlay, ReduceCylinder, TakeDamage, ThrowOthers, Tick, Timer


Defaultproperties

defaultproperties
{
				DrawScale=0.800000
				CollisionRadius=42.000000
				CollisionHeight=42.000000
				Mass=300.000000
				Buoyancy=290.000000
}

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Creation time: zo 11-11-2012 21:14:10.694 - Created with UnCodeX