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UnrealShare.DecalSpriteSmokePuff

Extends
AnimSpriteEffect

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- UnrealShare.AnimSpriteEffect
         |   
         +-- UnrealShare.DecalSpriteSmokePuff

Variables Summary
DecalSpriteSmokePuff
intNumSets
floatRisingRate
TextureSSprites[4]
Inherited Variables from UnrealShare.AnimSpriteEffect
AnimTime, i, NumFrames, Pause, SpriteAnim[20]
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Functions Summary
function BeginPlay ()))


Variables Detail

DecalSpriteSmokePuff

NumSets Source code

var(DecalSpriteSmokePuff) int NumSets;

RisingRate Source code

var(DecalSpriteSmokePuff) float RisingRate;

SSprites[4] Source code

var(DecalSpriteSmokePuff) Texture SSprites[4];


Functions Detail

BeginPlay Source code

simulated function BeginPlay ( ) )


Defaultproperties

defaultproperties
{
				SSprites(0)=Texture'UnrealShare.Decalsmoke.us1_a00'
				SSprites(1)=Texture'UnrealShare.Decalsmoke.us2_a00'
				SSprites(2)=Texture'UnrealShare.Decalsmoke.US3_A00'
				SSprites(3)=Texture'UnrealShare.Decalsmoke.us8_a00'
				RisingRate=50.000000
				NumSets=4
				NumFrames=8
				Pause=0.050000
				bNetOptional=True
				Physics=PHYS_Projectile
				RemoteRole=ROLE_SimulatedProxy
				LifeSpan=1.500000
				DrawType=DT_SpriteAnimOnce
				Style=STY_Translucent
				Texture=Texture'UnrealShare.Decalsmoke.us1_a00'
				DrawScale=2.000000
				ScaleGlow=0.400000
				LightType=LT_None
				LightBrightness=10
				LightHue=0
				LightSaturation=255
				LightRadius=7
				bCorona=False
}

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Creation time: zo 11-11-2012 21:14:09.287 - Created with UnCodeX