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UnrealI.TransPointStart

Extends
LiftExit

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.NavigationPoint
      |   
      +-- Engine.LiftExit
         |   
         +-- UnrealI.TransPointStart

Variables Summary
TransPointDestDestActor
Inherited Variables from Engine.LiftExit
LastTriggerTime, LiftTag, LiftTrigger, MyLift, RecommendedTrigger
Inherited Variables from Engine.NavigationPoint
bAutoBuilt, bEndPoint, bEndPointOnly, bestPathWeight, bNoStrafeTo, bOneWayPath, bPlayerOnly, bSpecialCost, cost, EditorData, ExtraCost, ForcedPathSize, ForcedPaths[4], MaxPathDistance, nextNavigationPoint, nextOrdered, ownerTeam, PathDescription, Paths[16], previousPath, prevOrdered, ProscribedPaths[4], PrunedPaths[16], RouteCache, startPath, taken, upstreamPaths[16], visitedWeight, VisNoReachPaths[16]

Enumerations Summary
Inherited Enumerations from Engine.NavigationPoint
PathBuildingType

Functions Summary
function PostBeginPlay ()
functionActor SpecialHandling (Pawn Other))
Inherited Functions from Engine.LiftExit
EdPathBuildExec, PostBeginPlay, SpecialHandling
Inherited Functions from Engine.NavigationPoint
Accept, CanBindWith, describeSpec, EditReach, EdPathBuildExec, GenReachSpec, PlayTeleportEffect, RemoveReachSpec, SpecialCost


Variables Detail

DestActor Source code

var TransPointDest DestActor;


Functions Detail

PostBeginPlay Source code

function PostBeginPlay ( )

SpecialHandling Source code

function Actor SpecialHandling ( Pawn Other) )


Defaultproperties

defaultproperties
{
}

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Creation time: zo 11-11-2012 21:14:13.459 - Created with UnCodeX