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UnrealI.ToxinSuit

Extends
Suits

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Pickup
         |   
         +-- UnrealShare.Suits
            |   
            +-- UnrealI.ToxinSuit

Variables Summary
Inherited Variables from Engine.Pickup
bAutoActivate, bCanActivate, bCanHaveMultipleCopies, ExpireMessage, Inv, NumCopies

Functions Summary
Inherited Functions from UnrealShare.Suits
BeginPlay, PickupFunction
Inherited Functions from Engine.Pickup
Activate, BeginState, BotDesireability, HandlePickupQuery, PickupFunction, SpawnCopy, Touch, TravelPostAccept, UseCharge, UsedUp


Defaultproperties

defaultproperties
{
				PickupMessage="You picked up the Toxin Suit"
				PickupViewMesh=LodMesh'UnrealI.ToxSuit'
				ProtectionType1="Corroded"
				Charge=50
				ArmorAbsorption=50
				bIsAnArmor=True
				AbsorptionPriority=6
				PickupSound=Sound'UnrealShare.Pickups.suitsnd'
				Mesh=LodMesh'UnrealI.ToxSuit'
				CollisionRadius=30.000000
				CollisionHeight=30.000000
}

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Creation time: zo 11-11-2012 21:14:13.319 - Created with UnCodeX