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UnrealI.MaleTwoCarcass

Extends
MaleBodyTwo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Engine.Carcass
         |   
         +-- UnrealShare.CreatureCarcass
            |   
            +-- UnrealShare.HumanCarcass
               |   
               +-- UnrealShare.DeadMales
                  |   
                  +-- UnrealShare.MaleBodyTwo
                     |   
                     +-- UnrealI.MaleTwoCarcass

Functions Summary
function ForceMeshToExist ()))
Inherited Functions from UnrealShare.DeadMales
SpawnHead


Functions Detail

ForceMeshToExist Source code

function ForceMeshToExist ( ) )


Defaultproperties

defaultproperties
{
				Physics=PHYS_Falling
				Mesh=LodMesh'UnrealI.Male2'
				bBlockActors=True
				bBlockPlayers=True
}

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Creation time: zo 11-11-2012 21:14:10.881 - Created with UnCodeX