UMenu.UMenuWeaponPriorityWindow
- Extends
- UMenuFramedWindow
Core.Object
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+-- UWindow.UWindowBase
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+-- UWindow.UWindowWindow
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+-- UWindow.UWindowFramedWindow
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+-- UMenu.UMenuFramedWindow
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+-- UMenu.UMenuWeaponPriorityWindow
Inherited Variables from UWindow.UWindowFramedWindow |
bBLSizing, bBRSizing, bBSizing, bLSizing, bMoving, bRSizing, bSizable, bStatusBar, bTLSizing, bTRSizing, bTSizing, ClientArea, ClientClass, CloseBox, MinWinHeight, MinWinWidth, MoveX, MoveY, StatusBarText, WindowTitle |
Inherited Functions from UWindow.UWindowFramedWindow |
BeforePaint, Created, GetLookAndFeelTexture, IsActive, LMouseDown, MouseMove, Paint, Resized, ShowWindow, ToolTip, WindowEvent, WindowHidden |
function Created ( ) )
NotifyBeforeLevelChange Source code
function NotifyBeforeLevelChange ( ) )
function Paint (
Canvas C,
float X,
float Y) )
function Resized ( ) )
function ResolutionChanged ( float W, float H) )
function SaveConfigs ( ) )
function SetSizePos ( ) )
defaultproperties
{
ClientClass=Class'UMenu.UMenuWeaponPriorityCW'
WindowTitle="Weapons"
}
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Creation time: zo 11-11-2012 21:14:15.069 - Created with
UnCodeX