UMenu.UMenuHUDConfigCW
- Extends
- UMenuPageWindow
Core.Object
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+-- UWindow.UWindowBase
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+-- UWindow.UWindowWindow
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+-- UWindow.UWindowClientWindow
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+-- UWindow.UWindowDialogClientWindow
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+-- UWindow.UWindowPageWindow
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+-- UMenu.UMenuPageWindow
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+-- UMenu.UMenuHUDConfigCW
const CrosshairSliderY = 115;
const HUDConfigSliderY = 20;
var localized string CrosshairHelp;
var localized string CrosshairText;
var localized string HUDConfigHelp;
var localized string HUDConfigText;
UMenuHUDConfigCW
function BeforePaint (
Canvas C,
float X,
float Y) )
function Created ( ) )
function CrosshairChanged ( ) )
function HUDConfigChanged ( ) )
function Paint (
Canvas C,
float X,
float Y) )
function SaveConfigs ( ) )
defaultproperties
{
HUDConfigText="HUD Layout"
HUDConfigHelp="Use the left and right arrow keys to select a Heads Up Display configuration."
HUDIcon(0)=Texture'UnrealShare.Hud1'
HUDIcon(1)=Texture'UnrealShare.Hud2'
HUDIcon(2)=Texture'UnrealShare.Hud3'
HUDIcon(3)=Texture'UnrealShare.Hud4'
HUDIcon(4)=Texture'UnrealShare.Hud5'
HUDIcon(5)=Texture'UnrealShare.Hud6'
CrosshairText="Crosshair Style"
CrosshairHelp="Choose the crosshair appearing at the center of your screen."
}
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Creation time: zo 11-11-2012 21:14:14.615 - Created with
UnCodeX