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IpServer.UdpServerQuery

Extends
UdpLink
Modifiers
config

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.InternetInfo
         |   
         +-- IpDrv.InternetLink
            |   
            +-- IpDrv.UdpLink
               |   
               +-- IpServer.UdpServerQuery

Variables Summary
boolbAllowGetGameInfoProps
boolbAllowGetPPProps
boolbLibsInit
boolbShowMutators
intCurrentQueryNum
stringGameName
stringLibString
stringServerOSStr
UdpServerQuery
stringLibraryURL
nameQueryName
stringServerWebsiteURL
Inherited Variables from IpDrv.UdpLink
BroadcastAddr
Inherited Variables from IpDrv.InternetLink
DataPending, LinkMode, Port, PrivateResolveInfo, ReceiveMode, RemoteSocket, Socket

Enumerations Summary
Inherited Enumerations from IpDrv.InternetLink
ELinkMode, EReceiveMode

Structures Summary
Inherited Structures from IpDrv.InternetLink
IpAddr

Functions Summary
functionstring GetBasic ()))
functionstring GetGameProperty (string Prop ))
functionstring GetInfo ()))
functionstring GetLevelProperty (string Prop ))
functionstring GetLibaries ()))
functionstring GetPlayer (PlayerPawn P, int PlayerNum ))
functionstring GetPlayerProperty (string Prop ))
functionstring GetRules ()))
functionbool IsEngineLib (string S ))
functionbool ParseNextQuery (string Query, out string QueryType, out string QueryValue, out string QueryRest, out string FinalPacket ))
functionstring ParseQuery (IpAddr Addr, coerce string Query, int QueryNum, out int PacketNum ))
function PostBeginPlay ()))
function PreBeginPlay ()))
event ReceivedText (IpAddr Addr, string Text ))
functionbool SendPlayers (IpAddr Addr, int QueryNum, out int PacketNum, string FinalPacket))
functionbool SendQueryPacket (IpAddr Addr, coerce string SendString, int QueryNum, int PacketNum, string FinalPacket))
Inherited Functions from IpDrv.UdpLink
BindPort, ReadBinary, ReadText, ReceivedBinary, ReceivedLine, ReceivedText, SendBinary, SendText
Inherited Functions from IpDrv.InternetLink
GetLastError, IpAddrToString, IsDataPending, ParseURL, Resolve, Resolved, ResolveFailed, Validate


Variables Detail

bAllowGetGameInfoProps Source code

var globalconfig bool bAllowGetGameInfoProps;

bAllowGetPPProps Source code

var globalconfig bool bAllowGetPPProps;

bLibsInit Source code

var bool bLibsInit;

bShowMutators Source code

var globalconfig bool bShowMutators;

CurrentQueryNum Source code

var int CurrentQueryNum;

GameName Source code

var globalconfig string GameName;

LibString Source code

var string LibString;

ServerOSStr Source code

var string ServerOSStr;

UdpServerQuery

LibraryURL Source code

var(UdpServerQuery) globalconfig string LibraryURL;

QueryName Source code

var(UdpServerQuery) name QueryName;

ServerWebsiteURL Source code

var(UdpServerQuery) globalconfig string ServerWebsiteURL;


Functions Detail

GetBasic Source code

function string GetBasic ( ) )

GetGameProperty Source code

function string GetGameProperty ( string Prop ) )

GetInfo Source code

function string GetInfo ( ) )

GetLevelProperty Source code

function string GetLevelProperty ( string Prop ) )

GetLibaries Source code

final function string GetLibaries ( ) )

GetPlayer Source code

function string GetPlayer ( PlayerPawn P, int PlayerNum ) )

GetPlayerProperty Source code

function string GetPlayerProperty ( string Prop ) )

GetRules Source code

function string GetRules ( ) )

IsEngineLib Source code

final function bool IsEngineLib ( string S ) )

ParseNextQuery Source code

function bool ParseNextQuery ( string Query, out string QueryType, out string QueryValue, out string QueryRest, out string FinalPacket ) )

ParseQuery Source code

function string ParseQuery ( IpAddr Addr, coerce string Query, int QueryNum, out int PacketNum ) )

PostBeginPlay Source code

function PostBeginPlay ( ) )

PreBeginPlay Source code

function PreBeginPlay ( ) )

ReceivedText Source code

event ReceivedText ( IpAddr Addr, string Text ) )

SendPlayers Source code

function bool SendPlayers ( IpAddr Addr, int QueryNum, out int PacketNum, string FinalPacket) )

SendQueryPacket Source code

function bool SendQueryPacket ( IpAddr Addr, coerce string SendString, int QueryNum, int PacketNum, string FinalPacket) )


Defaultproperties

defaultproperties
{
				QueryName="MasterUplink"
				GameName="unreal"
				bShowMutators=True
}

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Creation time: zo 11-11-2012 21:14:13.959 - Created with UnCodeX