- Extends
- ZoneInfo
- Modifiers
- native
Core.Object
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+-- Engine.Actor
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+-- Engine.Info
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+-- Engine.ZoneInfo
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+-- ALAudio.EFXZone
Inherited Variables from Engine.ZoneInfo |
AmbientBrightness, AmbientHue, AmbientSaturation, bDestructive, bDistanceFog, bDistanceFogClips, bFogZone, bGravityZone, bKillZone, bMoveProjectiles, bNeutralZone, bNoInventory, bPainZone, bRaytraceReverb, bRepZoneProperties, bReverbZone, bWaterZone, bZoneBasedFog, CutoffHz, DamagePerSec, DamageString, DamageType, Delay[6], DirtyShadowLevel, EFXAmbients, EntryActor, EntrySound, EnvironmentColor, EnvironmentMap, EnvironmentUScale, EnvironmentVScale, ExitActor, ExitSound, FadeTime, FogColor, FogDistance, FogDistanceStart, Gain[6], LensFlareOffset[12], LensFlareScale[12], LensFlare[12], LightMapDetailLevels[4], LocationID, LocationStrings[4], MasterGain, MaxCarcasses, MaxLightCount, MaxLightingPolyCount, MinLightCount, MinLightingPolyCount, NumCarcasses, SkyZone, SpeedOfSound, TexUPanSpeed, TexVPanSpeed, ViewFlash, ViewFog, VisNotify, ZoneFluidFriction, ZoneGravity, ZoneGroundFriction, ZoneName, ZonePlayerCount, ZonePlayerEvent, ZoneTag, ZoneTerminalVelocity, ZoneTimeDilation, ZoneVelocity |
EFX
var(EFX) bool bUserDefined;
EFXflAirAbsorptionGainHF Source code
var(EFX) float EFXflAirAbsorptionGainHF;
var(EFX) float EFXflDecayHFRatio;
var(EFX) float EFXflDecayLFRatio;
var(EFX) float EFXflDecayTime;
var(EFX) float EFXflDensity;
var(EFX) float EFXflDiffusion;
var(EFX) float EFXflEchoDepth;
var(EFX) float EFXflEchoTime;
var(EFX) float EFXflGain;
var(EFX) float EFXflGainHF;
var(EFX) float EFXflGainLF;
var(EFX) float EFXflHFReference;
var(EFX) float EFXflLateReverbDelay;
var(EFX) float EFXflLateReverbGain;
var(EFX) float EFXflLFReference;
EFXflRoomRolloffFactor Source code
var(EFX) float EFXflRoomRolloffFactor;
var(EFX) bool EFXiDecayHFLimit;
defaultproperties
{
EFXflAirAbsorptionGainHF=0.994000
EFXflDecayHFRatio=0.830000
EFXflDecayLFRatio=1.000000
EFXflDecayTime=1.490000
EFXflDensity=1.000000
EFXflDiffusion=1.000000
EFXflEchoTime=0.250000
EFXflGain=0.320000
EFXflGainHF=0.890000
EFXflHFReference=5000.000000
EFXflLFReference=150.000000
EFXflLateReverbDelay=0.011000
EFXflLateReverbGain=1.260000
EFXiDecayHFLimit=True
}
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Creation time: zo 11-11-2012 21:14:09.553 - Created with
UnCodeX