Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

ALAudio.EFXZone

Extends
ZoneInfo
Modifiers
native

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.ZoneInfo
         |   
         +-- ALAudio.EFXZone

Variables Summary
EFX
EAmbientsAmbients
boolbUserDefined
floatEFXflAirAbsorptionGainHF
floatEFXflDecayHFRatio
floatEFXflDecayLFRatio
floatEFXflDecayTime
floatEFXflDensity
floatEFXflDiffusion
floatEFXflEchoDepth
floatEFXflEchoTime
floatEFXflGain
floatEFXflGainHF
floatEFXflGainLF
floatEFXflHFReference
floatEFXflLateReverbDelay
floatEFXflLateReverbGain
floatEFXflLFReference
floatEFXflRoomRolloffFactor
boolEFXiDecayHFLimit
Inherited Variables from Engine.ZoneInfo
AmbientBrightness, AmbientHue, AmbientSaturation, bDestructive, bDistanceFog, bDistanceFogClips, bFogZone, bGravityZone, bKillZone, bMoveProjectiles, bNeutralZone, bNoInventory, bPainZone, bRaytraceReverb, bRepZoneProperties, bReverbZone, bWaterZone, bZoneBasedFog, CutoffHz, DamagePerSec, DamageString, DamageType, Delay[6], DirtyShadowLevel, EFXAmbients, EntryActor, EntrySound, EnvironmentColor, EnvironmentMap, EnvironmentUScale, EnvironmentVScale, ExitActor, ExitSound, FadeTime, FogColor, FogDistance, FogDistanceStart, Gain[6], LensFlareOffset[12], LensFlareScale[12], LensFlare[12], LightMapDetailLevels[4], LocationID, LocationStrings[4], MasterGain, MaxCarcasses, MaxLightCount, MaxLightingPolyCount, MinLightCount, MinLightingPolyCount, NumCarcasses, SkyZone, SpeedOfSound, TexUPanSpeed, TexVPanSpeed, ViewFlash, ViewFog, VisNotify, ZoneFluidFriction, ZoneGravity, ZoneGroundFriction, ZoneName, ZonePlayerCount, ZonePlayerEvent, ZoneTag, ZoneTerminalVelocity, ZoneTimeDilation, ZoneVelocity

Enumerations Summary
Inherited Enumerations from Engine.ZoneInfo
EAmbients

Functions Summary
Inherited Functions from Engine.ZoneInfo
ActorEntered, ActorLeaving, LinkToSkybox, PreBeginPlay, Trigger, ZoneActors


Variables Detail

EFX

Ambients Source code

var(EFX) EAmbients Ambients;

bUserDefined Source code

var(EFX) bool bUserDefined;

EFXflAirAbsorptionGainHF Source code

var(EFX) float EFXflAirAbsorptionGainHF;

EFXflDecayHFRatio Source code

var(EFX) float EFXflDecayHFRatio;

EFXflDecayLFRatio Source code

var(EFX) float EFXflDecayLFRatio;

EFXflDecayTime Source code

var(EFX) float EFXflDecayTime;

EFXflDensity Source code

var(EFX) float EFXflDensity;

EFXflDiffusion Source code

var(EFX) float EFXflDiffusion;

EFXflEchoDepth Source code

var(EFX) float EFXflEchoDepth;

EFXflEchoTime Source code

var(EFX) float EFXflEchoTime;

EFXflGain Source code

var(EFX) float EFXflGain;

EFXflGainHF Source code

var(EFX) float EFXflGainHF;

EFXflGainLF Source code

var(EFX) float EFXflGainLF;

EFXflHFReference Source code

var(EFX) float EFXflHFReference;

EFXflLateReverbDelay Source code

var(EFX) float EFXflLateReverbDelay;

EFXflLateReverbGain Source code

var(EFX) float EFXflLateReverbGain;

EFXflLFReference Source code

var(EFX) float EFXflLFReference;

EFXflRoomRolloffFactor Source code

var(EFX) float EFXflRoomRolloffFactor;

EFXiDecayHFLimit Source code

var(EFX) bool EFXiDecayHFLimit;


Defaultproperties

defaultproperties
{
				EFXflAirAbsorptionGainHF=0.994000
				EFXflDecayHFRatio=0.830000
				EFXflDecayLFRatio=1.000000
				EFXflDecayTime=1.490000
				EFXflDensity=1.000000
				EFXflDiffusion=1.000000
				EFXflEchoTime=0.250000
				EFXflGain=0.320000
				EFXflGainHF=0.890000
				EFXflHFReference=5000.000000
				EFXflLFReference=150.000000
				EFXflLateReverbDelay=0.011000
				EFXflLateReverbGain=1.260000
				EFXiDecayHFLimit=True
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: zo 11-11-2012 21:14:09.553 - Created with UnCodeX