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//============================================================================= // UPakFemaleOne. //============================================================================= class UPakFemaleOne expands UPakFemale; defaultproperties { CarcassType=Class'UnrealShare.FemaleOneCarcass' AirControl=0.400000 MenuName="Female 1" PlayerReplicationInfoClass=Class'UPak.UPakReplicationInfo' Skin=Texture'UnrealShare.Skins.gina' Mesh=LodMesh'UnrealShare.Female1' } |
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