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//============================================================================= // UPakFemale. //============================================================================= class UPakFemale expands UPakPlayer; defaultproperties { drown=Sound'UnrealShare.Female.mdrown2fem' breathagain=Sound'UnrealShare.Female.hgasp3fem' HitSound3=Sound'UnrealShare.Female.linjur3fem' HitSound4=Sound'UnrealShare.Female.hinjur4fem' Die2=Sound'UnrealShare.Female.death3cfem' Die3=Sound'UnrealShare.Female.death2afem' Die4=Sound'UnrealShare.Female.death4cfem' GaspSound=Sound'UnrealShare.Female.lgasp1fem' UWHit1=Sound'UnrealShare.Female.FUWHit1' UWHit2=Sound'UnrealShare.Male.MUWHit2' LandGrunt=Sound'UnrealShare.Female.lland1fem' CarcassType=Class'UnrealShare.FemaleBody' JumpSound=Sound'UnrealShare.Female.jump1fem' bIsFemale=True AirControl=0.050000 HitSound1=Sound'UnrealShare.Female.linjur1fem' HitSound2=Sound'UnrealShare.Female.linjur2fem' Die=Sound'UnrealShare.Female.death1dfem' } |
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