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//============================================================================= // UPakFemaleTwo. //============================================================================= class UPakFemaleTwo expands UPakFemale; defaultproperties { CarcassType=Class'UnrealI.FemaleTwoCarcass' AirControl=0.400000 MenuName="Female 2" PlayerReplicationInfoClass=Class'UPak.UPakReplicationInfo' Skin=Texture'UnrealShare.Skins.Sonya' Mesh=LodMesh'UnrealI.Female2' } |
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