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//============================================================================= // PackHunter. //============================================================================= class PackHunter expands SkaarjWarrior; var PathNodeIterator pni; function PostBeginPlay() { if( pni == None ) { pni = Spawn( class'PathNodeIterator' ); } pni.CheckUPak(); } defaultproperties { AttitudeToPlayer=ATTITUDE_Ignore DrawScale=0.400000 Fatness=150 CollisionRadius=14.000000 CollisionHeight=18.400000 } |
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