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UPak.MarineInterestPoint


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//=============================================================================
// MarineInterestPoint.
//=============================================================================
class MarineInterestPoint expands PickUp;

function PostBeginPlay()
{
	Texture = none;
	DrawType = DT_None;
}
function PickUpFunction( pawn Other )
{
	Destroy();
}

defaultproperties
{
				PickupMessage=""
				RespawnTime=0.500000
				MaxDesireability=2.000000
				M_Activated=""
				M_Selected=""
				M_Deactivated=""
				DrawType=DT_Sprite
}

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Class file time: zo 11-11-2012 21:10:30.000 - Creation time: zo 11-11-2012 21:14:19.225 - Created with UnCodeX