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UnrealShare.Transporter


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//=============================================================================
// Transporter.
//=============================================================================
class Transporter extends NavigationPoint;

var() Vector Offset;

function Trigger( Actor Other, Pawn EventInstigator )
{
	local PlayerPawn tempPlayer;

	// Move the player instantaneously by the Offset vector

	// Find the players
	foreach AllActors( class 'PlayerPawn', tempPlayer )
	{
		if ( !tempPlayer.SetLocation( tempPlayer.Location + Offset ) )
		{
			// The player could not be moved, probably destination is inside a wall
		}
	}

	Disable( 'Trigger' );
}

defaultproperties
{
}

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Class file time: zo 11-11-2012 21:10:28.000 - Creation time: zo 11-11-2012 21:14:20.740 - Created with UnCodeX