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//============================================================================= // Actor Face Camera RI - Written by .:..: //============================================================================= class ActorFaceCameraRI extends RenderIterator native; var() bool bFaceYaw; // Should face with Yaw at camera. var() bool bFacePitch; // Should face with Pitch at camera var() bool bFaceRoll; // Should face with Roll at camera (normally 0) var() bool bFaceCameraRotation; // Should use camera rotation as base. var() rotator RotationModifier; // Additional rotation to the current result. var bool bUSEventCheck; Event ModifyCameraLoc( Canvas C, out rotator ActorRot ); defaultproperties { bFaceYaw=True bFacePitch=True bFaceRoll=True } |
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