UnrealI.UnrealServerMenu
- Extends
- UnrealMenu
- Modifiers
- config localized
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Menu
|
+-- UnrealI.UnrealMenu
|
+-- UnrealI.UnrealServerMenu
Inherited Variables from Engine.Menu |
bConfigChanged, bExitAllMenus, CenterString, DisabledString, EnabledString, HelpMessage[24], LeftString, MenuLength, MenuList[24], MenuTitle, ParentMenu, PlayerOwner, RightString, Selection |
Inherited Functions from Engine.Menu |
DrawHelpPanel, DrawList, DrawMenu, DrawTitle, ExitAllMenus, ExitMenu, MenuProcessInput, MenuTick, PlayEnterSound, PlayModifySound, PlaySelectSound, ProcessLeft, ProcessMenuEscape, ProcessMenuInput, ProcessMenuKey, ProcessMenuUpdate, ProcessNo, ProcessRight, ProcessSelection, ProcessYes, SaveConfigs, SetFontBrightness |
var localized string[32] BotTitle;
var bool bStandalone;
var int CurrentGame;
var config string[32] Games[16];
var config string[32] GameType;
var config string[64] Map;
var config int MaxGames;
function PostBeginPlay ( )
function bool ProcessLeft ( )
function bool ProcessRight ( )
function bool ProcessSelection ( )
function SaveConfigs ( )
function SetGameClass ( )
Creation time: za 22-4-2006 12:53:43.500 - Created with
UnCodeX