| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Menu
|
+-- UnrealI.UnrealMenu
|
+-- UnrealI.UnrealGameMenu
|
+-- UnrealI.UnrealNewGameMenu
| Variables Summary | |
|---|---|
| string[128] | StartMap |
| Functions Summary | ||
|---|---|---|
![]() | Destroyed () | |
![]() | DrawMenu (canvas Canvas) | |
![]() | PostBeginPlay () | |
![]() | bool | ProcessSelection () |
![]() | SaveConfigs () | |
| Inherited Functions from UnrealI.UnrealGameMenu |
|---|
| DrawMenu, ProcessSelection, SaveConfigs |
| Inherited Functions from UnrealI.UnrealMenu |
|---|
| DrawBackGround, DrawSlider, PlayEnterSound, PlayModifySound, PlaySelectSound |
| Variables Detail |
|---|
| Functions Detail |
|---|
Destroyed Source code
DrawMenu Source code
PostBeginPlay Source code
ProcessSelection Source code
SaveConfigs Source code| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||