Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealI.UnrealNewGameMenu

Extends
UnrealGameMenu
Modifiers
localized

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Menu
      |   
      +-- UnrealI.UnrealMenu
         |   
         +-- UnrealI.UnrealGameMenu
            |   
            +-- UnrealI.UnrealNewGameMenu

Variables Summary
string[128]StartMap

Functions Summary
function Destroyed ()
function DrawMenu (canvas Canvas)
function PostBeginPlay ()
functionbool ProcessSelection ()
function SaveConfigs ()
Inherited Functions from UnrealI.UnrealGameMenu
DrawMenu, ProcessSelection, SaveConfigs
Inherited Functions from UnrealI.UnrealMenu
DrawBackGround, DrawSlider, PlayEnterSound, PlayModifySound, PlaySelectSound


Variables Detail

StartMap Source code

var string[128] StartMap;


Functions Detail

Destroyed Source code

function Destroyed ( )

DrawMenu Source code

function DrawMenu ( canvas Canvas )

PostBeginPlay Source code

function PostBeginPlay ( )

ProcessSelection Source code

function bool ProcessSelection ( )

SaveConfigs Source code

function SaveConfigs ( )



Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: za 22-4-2006 12:53:43.437 - Created with UnCodeX