UnrealI.UnrealKeyboardMenu
- Extends
- UnrealMenu
- Modifiers
- localized
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Menu
|
+-- UnrealI.UnrealMenu
|
+-- UnrealI.UnrealKeyboardMenu
Inherited Variables from Engine.Menu |
bConfigChanged, bExitAllMenus, CenterString, DisabledString, EnabledString, HelpMessage[24], LeftString, MenuLength, MenuList[24], MenuTitle, ParentMenu, PlayerOwner, RightString, Selection |
Inherited Functions from Engine.Menu |
DrawHelpPanel, DrawList, DrawMenu, DrawTitle, ExitAllMenus, ExitMenu, MenuProcessInput, MenuTick, PlayEnterSound, PlayModifySound, PlaySelectSound, ProcessLeft, ProcessMenuEscape, ProcessMenuInput, ProcessMenuKey, ProcessMenuUpdate, ProcessNo, ProcessRight, ProcessSelection, ProcessYes, SaveConfigs, SetFontBrightness |
var string[64] AliasNames[24];
var bool bSetUp;
var string[64] MenuValues1[24];
var string[64] MenuValues2[24];
var localized string[16] OrString;
var int Pending;
var string[255] PendingCommands[30];
function AddPending ( string[255] newCommand )
function DrawValues (
canvas Canvas,
Font RegFont,
int Spacing,
int StartX,
int StartY )
function ProcessMenuEscape ( )
function ProcessMenuKey ( int KeyNo, string[32] KeyName )
function ProcessMenuUpdate ( coerce string[64] InputString )
function ProcessPending ( )
function bool ProcessSelection ( )
function SaveConfigs ( )
function SetUpMenu ( )
Creation time: za 22-4-2006 12:53:43.390 - Created with
UnCodeX