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UnrealI.FemaleTorso

Extends
HumanCarcass

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Engine.Carcass
         |   
         +-- UnrealI.CreatureCarcass
            |   
            +-- UnrealI.HumanCarcass
               |   
               +-- UnrealI.FemaleTorso

Variables Summary
Inherited Variables from UnrealI.CreatureCarcass
bCorroding, bGreenBlood, bodyparts[8], bPermanent, bThumped, DeathZone, GibOne, GibTwo, LandedSound, ReducedHeightFactor, Trails[8], ZOffset[8]

Functions Summary
function ClientExtraChunks ()
function CreateReplacement ()
function Initfor (actor Other)
function ReduceCylinder ()
Inherited Functions from UnrealI.HumanCarcass
CreateReplacement, Initfor, ReduceCylinder, SpawnHead
Inherited Functions from UnrealI.CreatureCarcass
AddFliesAndRats, AnimEnd, BeginState, CheckZoneCarcasses, ChunkUp, ClientExtraChunks, CreateReplacement, Destroyed, GibSound, HitWall, Initfor, Landed, LandThump, LieStill, PostBeginPlay, ReduceCylinder, TakeDamage, ThrowOthers, Tick


Functions Detail

ClientExtraChunks Source code

function ClientExtraChunks ( )

CreateReplacement Source code

function CreateReplacement ( )

Initfor Source code

function Initfor ( actor Other )

ReduceCylinder Source code

function ReduceCylinder ( )



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Creation time: za 22-4-2006 12:53:39.796 - Created with UnCodeX