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UnrealI.FemaleBot

Extends
HumanBot
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealI.ScriptedPawn
         |   
         +-- UnrealI.Bots
            |   
            +-- UnrealI.HumanBot
               |   
               +-- UnrealI.FemaleBot

Direct Known Subclasses:

FemaleOneBot, FemaleTwoBot

Variables Summary
Inherited Variables from UnrealI.Bots
bCamping, bGathering, bNoShootDecor, breathagain, Die2, Die3, Die4, drown, EnemyDropped, Footstep1, Footstep2, Footstep3, GaspSound, HitSound3, HitSound4, LandGrunt, LastInvFind, PlayerDeaths, PlayerKills, UWHit1, UWHit2

Functions Summary
Inherited Functions from UnrealI.HumanBot
PlayChallenge, PlayCrawling, PlayDuck, PlayDying, PlayFeignDeath, PlayFiring, PlayGutHit, PlayHeadHit, PlayInAir, PlayLanded, PlayLeftHit, PlayRightHit, PlayRising, PlayRunning, PlaySwimming, PlayTurning, PlayWaiting, PlayWalking, PlayWeaponSwitch, TweenToFighter, TweenToRunning, TweenToSwimming, TweenToWaiting, TweenToWalking
Inherited Functions from UnrealI.Bots
AdjustHitLocation, AdjustSkill, AnimEnd, AnnoyedBy, AttitudeTo, BeginState, Bump, CallForHelp, CanFireAtEnemy, ChangedWeapon, EndState, EnemyNotVisible, FireWeapon, Gasp, Gibbed, HandleHelpMessageFrom, HeadZoneChange, HearNoise, HitWall, KeepAttacking, Killed, Landed, PainTimer, PickDestination, PlayAcquisitionSound, PlayCombatMove, PlayDodge, PlayDyingSound, PlayFearSound, PlayFootStep, PlayMeleeAttack, PlayMovingAttack, PlayOutOfWater, PlayRangedAttack, PlayRoamingSound, PlayTakeHitSound, PlayThreateningSound, PreBeginPlay, PreSetMovement, ReSetSkill, ReStartPlayer, SeePlayer, SetFall, TakeDamage, Timer, TryToDuck, TryToward, UpdateEyeHeight, WhatToDoNext, [



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Creation time: za 22-4-2006 12:53:39.765 - Created with UnCodeX