Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealI.CreatureFactory

Extends
ThingFactory

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Keypoint
      |   
      +-- UnrealI.ThingFactory
         |   
         +-- UnrealI.CreatureFactory

Variables Summary
pawnenemy
CreatureFactory
intAddedCoopCapacity
nameAlarmTag
nameOrders
nameOrderTag
Inherited Variables from UnrealI.ThingFactory
bCovert, bFalling, bOnlyPlayerTouched, bStoppable, capacity, interval, itemtag, maxitems, numitems, numspots, prototype, spawnspot[16], timeDistribution

Enumerations Summary
Inherited Enumerations from UnrealI.ThingFactory
EDistribution

Functions Summary
function PostBeginPlay ()
function PreBeginPlay ()
function Touch (Actor Other)
Waiting
Inherited Functions from UnrealI.ThingFactory
BeginState, PostBeginPlay, StartBuilding, Timer, Touch, Trigger, trySpawn, UnTouch

States Summary
Waiting Source code
Auto state Waiting
Touch


Variables Detail

enemy Source code

var pawn enemy;

CreatureFactory

AddedCoopCapacity Source code

var(CreatureFactory) int AddedCoopCapacity;

AlarmTag Source code

var(CreatureFactory) name AlarmTag;

Orders Source code

var(CreatureFactory) name Orders;

OrderTag Source code

var(CreatureFactory) name OrderTag;


Functions Detail

PostBeginPlay Source code

function PostBeginPlay ( )

PreBeginPlay Source code

function PreBeginPlay ( )

Touch Waiting Source code

function Touch ( Actor Other )



Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: za 22-4-2006 12:53:39.265 - Created with UnCodeX