Editor.EditorEngine
- Extends
- Engine
- Modifiers
- intrinsic transient config
Core.Object
|
+-- Core.Subsystem
|
+-- Engine.Engine
|
+-- Editor.EditorEngine
Inherited Variables from Engine.Engine |
Audio, AudioDevice, CacheSizeMegs, Client, ClientCycles, Console, Cylinder, GameCycles, GameRenderDevice, Language, NetworkDevice, Render, TickCycles, UseSound |
var const plane AddPlane;
var const int AutoSaveCount;
var const config int AutoSaveIndex;
var const bool bBootstrapping;
var const class BrowseClass;
var const bool bShow2DGrid;
var const bool bShow3DGrid;
var const int ClickFlags;
var const int ConstraintsVtbl;
var const class CurrentClass;
var const level Level;
var const int Mode;
var const float MovementSpeed;
var const int NotifyVtbl;
var const package PackageContext;
var const int Pad[8];
var const textbuffer Results;
var const model TempModel;
var const transbuffer Trans;
Advanced
var(Advanced) config bool AutoSave;
var(Advanced) config byte AutosaveTimeMinutes;
var(Advanced) config string[96] EditPackages[32];
var(Advanced) config float FovAngleDegrees;
var(Advanced) config string[240] GameCommandLine;
var(Advanced) config bool GodMode;
Colors
var(Colors)
config color C_ActorArrow;
var(Colors)
config color C_ActorHiWire;
var(Colors)
config color C_ActorWire;
var(Colors)
config color C_AddWire;
var(Colors)
config color C_Black;
var(Colors)
config color C_BrushSnap;
var(Colors)
config color C_BrushVertex;
var(Colors)
config color C_BrushWire;
var(Colors)
config color C_Current;
var(Colors)
config color C_GreyWire;
var(Colors)
config color C_GroundHighlight;
var(Colors)
config color C_GroundPlane;
var(Colors)
config color C_Invalid;
var(Colors)
config color C_Mask;
var(Colors)
config color C_Mover;
var(Colors)
config color C_NonSolidWire;
var(Colors)
config color C_OrthoBackground;
var(Colors)
config color C_Pivot;
var(Colors)
config color C_ScaleBox;
var(Colors)
config color C_ScaleBoxHi;
var(Colors)
config color C_Select;
var(Colors)
config color C_SemiSolidWire;
var(Colors)
config color C_SubtractWire;
var(Colors)
config color C_White;
var(Colors)
config color C_WireBackground;
var(Colors)
config color C_WireGridAxis;
var(Colors)
config color C_WorldBox;
var(Colors)
config color C_ZoneWire;
Grid
var(Grid) config bool GridEnabled;
var(Grid)
config vector GridSize;
var(Grid) config float SnapDistance;
var(Grid) config bool SnapVertices;
RotationGrid
var(RotationGrid) config bool RotGridEnabled;
var(RotationGrid)
config rotator RotGridSize;
Creation time: za 22-4-2006 12:53:39.546 - Created with
UnCodeX