Mostly Harmless
UE1:Light (UT)
From Unreal Wiki, The Unreal Engine Documentation Site
Contents
- Package:
- Engine
- Direct subclasses:
- ChargeLight, DistanceLightning, FlashLightBeam, OverHeatLight, QueenTeleportLight, SightLight, Spotlight, TorchFlame, TriggerLightRad, WeaponLight, Engine.TriggerLight, UnrealShare.TriggerLight
- This class in other games:
- RTNP, U1, U2, U2XMP, UE2Runtime, UT2003, UT2004, UDK, UT3
| This is an auto-generated page and may need human attention. Please remove the {{autogenerated}} tag if the page seems reasonably complete or replace it with the {{expand}} tag if the page is not yet complete. |
The light class.
Default values[edit]
| Property | Value |
|---|---|
| bHidden | True |
| bMovable | False |
| bNoDelete | True |
| bStatic | True |
| CollisionHeight | 24.0 |
| CollisionRadius | 24.0 |
| LightBrightness | 64 |
| LightCone | 128 |
| LightPeriod | 32 |
| LightRadius | 64 |
| LightSaturation | 255 |
| LightType | LT_Steady |
| Texture | Texture'Engine.S_Light' |
| VolumeBrightness | 64 |