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UPak.NaliCopter

Extends
Nali

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealShare.ScriptedPawn
         |   
         +-- UnrealShare.Nali
            |   
            +-- UPak.NaliCopter

Variables Summary
PlayerPawnRandomPlayer
Inherited Variables from UnrealShare.Nali
backup, bCringing, bFading, bGesture, bHasWandered, bNeverBow, bowing, breath, cough, cringe, pray, sweat, syllable1, syllable2, syllable3, syllable4, syllable5, syllable6, Tool, urgefollow
Inherited Variables from UnrealShare.ScriptedPawn
Acquire, Aggressiveness, bCanBePissed, bCanDuck, bCanFire, bCanSpeak, bChangeDir, bClearShot, bCrouching, bDelayedPatrol, bFiringPaused, bFirstHatePlayer, bFirstShot, bFrustrated, bGreenBlood, bHasRangedAttack, bHateWhenTriggered, bIgnoreFriends, bInitialFear, bIsBoss, bIsSpeaking, bIsWuss, bLeadTarget, bMoraleBoosted, bMovingRangedAttack, bNoWait, bQuiet, bReadyToAttack, bSpecialGoal, bSpecialPausing, bStrafeDir, bTeamLeader, bTeamSpeaking, bWarnTarget, CarcassType, Fear, FirstHatePlayerEvent, Hated, HidingSpot, HuntStartTime, LastPainAnim, LastPainTime, NextAnim, numHuntPaths, OldEnemy, OrderObject, Orders, OrderTag, ProjectileSpeed, RangedProjectile, ReFireRate, Roam, RoamStartTime, Team, TeamID, TeamLeader, TeamTag, Threaten, TimeBetweenAttacks, WalkingSpeed

Functions Summary
function BeginState ()
NaliCopter
function BeginState ()
PreCopter
function GetPlayer ()
function Tick (float DeltaTime)
NaliCopter
Inherited Functions from UnrealShare.Nali
AdjustHitLocation, AttitudeToCreature, AttitudeWithFear, BeginState, Bump, ChangeDestination, damageAttitudeTo, EndState, EnemyNotVisible, Killed, PickDestination, PlayBigDeath, PlayCombatMove, PlayDive, PlayDying, PlayFearSound, PlayGutDeath, PlayHeadDeath, PlayLanded, PlayLeftDeath, PlayMeleeAttack, PlayPatrolStop, PlayRangedAttack, PlayRetreating, PlayRightDeath, PlayRunning, PlaySwimming, PlayThreatening, PlayTurning, PlayVictoryDance, PlayWaitAround, PlayWaiting, PlayWaitingAmbush, PlayWalking, PostBeginPlay, ReachedHome, SeePlayer, SetFall, SpeakPrayer, Step, TakeDamage, Tick, TweenToFighter, TweenToPatrolStop, TweenToRunning, TweenToSwimming, TweenToWaiting, TweenToWalking
Inherited Functions from UnrealShare.ScriptedPawn
AdjustAim, adjustJump, AdjustToss, AlarmDone, AnimEnd, AnnoyedBy, AttitudeTo, AttitudeToCreature, AttitudeWithFear, BeginState, Bump, CanFireAtEnemy, CanStakeOut, ChangeDestination, ChooseAttackMode, ChooseLeaderAttack, ChooseTeamAttackFor, damageAttitudeTo, EndState, EnemyAcquired, EnemyNotVisible, Falling, FearThisSpot, FindAlarm, FindAmbush, FindBestPathToward, FindNextPatrol, FindShootTarget, FindViewSpot, FireProjectile, FireWeapon, Gibbed, GiveUpTactical, HearNoise, HitWall, InitAmbushLoc, InitPatrolLoc, JumpOffPawn, JumpOutOfWater, KeepAttacking, Killed, Landed, LongFall, MayFall, MeleeDamageTarget, NearWall, NeedToTurn, PickDestination, PickGuardDestination, PickNextSpot, PickThreatenDestination, PlayAcquisitionSound, PlayChallenge, PlayCombatMove, PlayDeathHit, PlayFearSound, PlayFiring, PlayGutHit, PlayHeadHit, PlayHit, PlayHitAnim, PlayLeftHit, PlayMeleeAttack, PlayRangedAttack, PlayRightHit, PlayRoamingSound, PlayThreateningSound, PlayWaitAround, PreBeginPlay, ReachedHome, RelativeStrength, SeePlayer, SetAlarm, SetAlertness, SetEnemy, SetFall, SetHome, SetMovementPhysics, SetTeam, SpawnCarcass, SpawnGibbedCarcass, Speak, SpeakOrderTo, SpeakTo, StartRoaming, StopFiring, StopWaiting, StrafeAdjust, StrafeFromDamage, TakeDamage, TestDirection, Timer, Touch, Trigger, TriggerFirstHate, TryToCrouch, TryToDuck, ValidRecovery, WarnTarget, WhatToDoNext, ZoneChange

States Summary
NaliCopter Source code
state NaliCopter
BeginState, Tick
PreCopter Source code
auto state PreCopter
BeginState


Variables Detail

RandomPlayer Source code

var PlayerPawn RandomPlayer;


Functions Detail

BeginState NaliCopter Source code

function BeginState ( )

BeginState PreCopter Source code

function BeginState ( )

GetPlayer Source code

function GetPlayer ( )

Tick NaliCopter Source code

function Tick ( float DeltaTime )


Defaultproperties

defaultproperties
{
}

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Creation time: za 22-4-2006 13:29:19.093 - Created with UnCodeX