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UPak.MarineVoiceController

Extends
VoiceController

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- UPak.VoiceController
         |   
         +-- UPak.MarineVoiceController

Variables Summary
boolbReceiverInRange
PawnMarine
VoiceControllerPhraseDirector
PawnReceiver
Inherited Variables from UPak.VoiceController
CurrentPhrase, CurrentPhraseNumber, CurrentSpeaker, MaxPhraseArrayContents, PhraseArray[20]

Structures Summary
Inherited Structures from UPak.VoiceController
PhraseData

Functions Summary
function BeginState ()
BroadcastingSound
function Broadcast ()
function EndState ()
BroadcastingSound
functionPawn FindReceiver ()
functionPawn GetRecevier ()
Inherited Functions from UPak.VoiceController
ActivatePhrase, BeginPlay, FindPhrase, Finished, GetCurrentPhraseAssociatedState, GetCurrentPhraseLastSaidBy, GetCurrentPhraseStatus, GetCurrentSoundDuration, GetCurrentSoundName, InitiatePlay, InvalidateCurrentPhrase, IsPhraseValid

States Summary
BroadcastingSound Source code
state BroadcastingSound
BeginState, EndState


Variables Detail

bReceiverInRange Source code

var bool bReceiverInRange;

Marine Source code

var Pawn Marine;

PhraseDirector Source code

var VoiceController PhraseDirector;

Receiver Source code

var Pawn Receiver;


Functions Detail

BeginState BroadcastingSound Source code

function BeginState ( )

Broadcast Source code

function Broadcast ( )

EndState BroadcastingSound Source code

function EndState ( )

FindReceiver Source code

function Pawn FindReceiver ( )

GetRecevier Source code

function Pawn GetRecevier ( )


Defaultproperties

defaultproperties
{
     PhraseArray(1)=(AssociatedState=ReceiveIncomingMessage)
     PhraseArray(2)=(AssociatedState=ReceiveIncomingMessage)
}

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Creation time: za 22-4-2006 13:29:18.812 - Created with UnCodeX