| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Info
|
+-- UPak.VoiceController
|
+-- UPak.MarineVoiceController
| Variables Summary | |
|---|---|
| bool | bReceiverInRange |
| Pawn | Marine |
| VoiceController | PhraseDirector |
| Pawn | Receiver |
| Inherited Variables from UPak.VoiceController |
|---|
| CurrentPhrase, CurrentPhraseNumber, CurrentSpeaker, MaxPhraseArrayContents, PhraseArray[20] |
| Structures Summary |
|---|
| Inherited Structures from UPak.VoiceController |
|---|
| PhraseData |
| Functions Summary | ||
|---|---|---|
![]() | BeginState () BroadcastingSound | |
![]() | Broadcast () | |
![]() | EndState () BroadcastingSound | |
![]() | Pawn | FindReceiver () |
![]() | Pawn | GetRecevier () |
| States Summary |
|---|
| BroadcastingSound Source code |
|---|
|
state BroadcastingSound |
| BeginState, EndState |
| Variables Detail |
|---|
| Functions Detail |
|---|
BeginState BroadcastingSound Source code
Broadcast Source code
EndState BroadcastingSound Source code
FindReceiver Source code
GetRecevier Source code| Defaultproperties |
|---|
defaultproperties { PhraseArray(1)=(AssociatedState=ReceiveIncomingMessage) PhraseArray(2)=(AssociatedState=ReceiveIncomingMessage) } |
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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