Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- UPak.VoiceController | +-- UPak.MarineVoiceController
Variables Summary | |
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bool | bReceiverInRange |
Pawn | Marine |
VoiceController | PhraseDirector |
Pawn | Receiver |
Inherited Variables from UPak.VoiceController |
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CurrentPhrase, CurrentPhraseNumber, CurrentSpeaker, MaxPhraseArrayContents, PhraseArray[20] |
Structures Summary |
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Inherited Structures from UPak.VoiceController |
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PhraseData |
Functions Summary | ||
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![]() | BeginState () BroadcastingSound | |
![]() | Broadcast () | |
![]() | EndState () BroadcastingSound | |
![]() | Pawn | FindReceiver () |
![]() | Pawn | GetRecevier () |
States Summary |
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BroadcastingSound Source code |
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state BroadcastingSound |
BeginState, EndState |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { PhraseArray(1)=(AssociatedState=ReceiveIncomingMessage) PhraseArray(2)=(AssociatedState=ReceiveIncomingMessage) } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |