UBrowser.UBrowserServerListWindow
- Extends
- UWindowPageWindow
- Modifiers
- PerObjectConfig
Core.Object
|
+-- UWindow.UWindowBase
|
+-- UWindow.UWindowWindow
|
+-- UWindow.UWindowClientWindow
|
+-- UWindow.UWindowDialogClientWindow
|
+-- UWindow.UWindowPageWindow
|
+-- UBrowser.UBrowserServerListWindow
Direct Known Subclasses:
UBrowserFavoriteServers
Enumerations Summary |
EPingState PS_QueryServer,
PS_QueryFailed,
PS_Pinging,
PS_RePinging,
PS_Done |
Functions Summary |
 | | AddFavorite (UBrowserServerList Server)
|
 | | AddSubset (UBrowserSubsetFact Subset)
|
 | | AddSuperSet (UBrowserServerListWindow Superset)
|
 | | BeforePaint (Canvas C, float X, float Y)
|
 | | Created ()
|
 | | CreateFactories ()
|
 | | Paint (Canvas C, float X, float Y)
|
 | | PingFinished ()
|
 | | Query (optional bool bBySuperset, optional bool bInitial, optional bool bInNoSort)
|
 | | QueryFinished (UBrowserServerListFactory Fact, bool bSuccess, optional string ErrorMsg)
|
 | | Refresh (optional bool bBySuperset, optional bool bInitial, optional bool bSaveExistingList, optional bool bInNoSort)
|
 | | RefreshSubsets ()
|
 | | RemoveOldServers ()
|
 | | RemoveSubset (UBrowserSubsetFact Subset)
|
 | | RemoveSuperset (UBrowserServerListWindow Superset)
|
 | | RePing ()
|
 | | Resized ()
|
 | | ResumePinging ()
|
 | | ShutdownFactories (optional bool bBySuperset)
|
 | | SuspendPinging ()
|
 | | TagServersAsOld ()
|
 | | Tick (float Delta)
|
 | | WindowHidden ()
|
 | | WindowShown ()
|
var config int AutoRefreshTime;
var config bool bNoAutoSort;
var bool bNoSort;
var bool bPingResume;
var bool bPingResumeIntial;
var bool bPingSuspend;
var bool bSuspendPingOnClose;
var localized string CompleteText;
var string ErrorString;
var string GridClass;
var config string ListFactories[10];
var localized string PingingText;
var localized string PlayerCountName;
var int QueryDone[10];
var localized string QueryFailedText;
var localized string QueryServerText;
var localized string ServerCountName;
var float TimeElapsed;
var int TotalPinged;
var int TotalServers;
var config string URLAppend;
enum EPingState
{
PS_QueryServer,
PS_QueryFailed,
PS_Pinging,
PS_RePinging,
PS_Done
};
function BeforePaint (
Canvas C,
float X,
float Y )
function Created ( )
function CreateFactories ( )
function Paint (
Canvas C,
float X,
float Y )
function PingFinished ( )
function Query ( optional bool bBySuperset, optional bool bInitial, optional bool bInNoSort )
function Refresh ( optional bool bBySuperset, optional bool bInitial, optional bool bSaveExistingList, optional bool bInNoSort )
function RefreshSubsets ( )
function RemoveOldServers ( )
function RePing ( )
function Resized ( )
function ResumePinging ( )
function ShutdownFactories ( optional bool bBySuperset )
function SuspendPinging ( )
function TagServersAsOld ( )
function Tick ( float Delta )
function WindowHidden ( )
function WindowShown ( )
defaultproperties
{
GridClass="UBrowser.UBrowserServerGrid"
bSuspendPingOnClose=True
PlayerCountName="Players"
ServerCountName="Servers"
QueryServerText="Querying Master Server"
QueryFailedText="Master Server Failed: "
PingingText="Pinging Servers"
CompleteText="Complete"
}
|
Creation time: za 22-4-2006 13:29:22.187 - Created with
UnCodeX