UPak.TowRocket
- Extends
- UPakRocket
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- UPak.UPakRocket
|
+-- UPak.TowRocket
Inherited Variables from UPak.UPakRocket |
bBubbling, bHitWater, bRing, bSmoking, bWaterStart, Count, InitialDir, MagnitudeVel, NextSmoke, NumExtraRockets, OldVel, Sequence, SmokeRate, SpeedModifier |
Inherited Variables from Engine.Projectile |
Damage, ExplosionDecal, ExploWallOut, ImpactSound, LastHitActor, MaxSpeed, MiscSound, MomentumTransfer, MyDamageType, SpawnSound, Speed |
simulated function BeginState ( ) )
simulated function Destroyed ( ) )
simulated
function Explode (
vector HitLocation,
vector HitNormal ) )
simulated function Tick ( float DeltaTime ) )
simulated function Timer ( ) )
defaultproperties
{
MomentumTransfer=9500
bNetTemporary=False
bAlwaysRelevant=True
AmbientSound=Sound'UPak.RocketLauncher.RocketLoop2'
bProjTarget=False
bFixedRotationDir=False
bRotateToDesired=True
}
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Creation time: zo 11-11-2012 21:14:13.319 - Created with
UnCodeX